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<blockquote data-quote="Aernoeth" data-source="post: 1127258" data-attributes="member: 14310"><p><strong>Aernoeth Swiftblade</strong></p><p></p><p><strong><span style="color: orange">Aernoeth Swiftblade</span></strong></p><p></p><p>Unbound Male Quickling Unfettered 1</p><p>Height: 2'11"</p><p>Weight: 36 lbs </p><p>Hair: Orange</p><p>Eyes: Golden</p><p>Age: 45 years</p><p></p><p><strong><span style="color: orange">Description</span></strong></p><p>A mop of wild orange hair, a ready smile and golden eyes that twinkle mark Aernoeth as a free, easy going spirit. Not quite three feet high, he is dressed in loose clothes over some boiled leather. He wears only a dagger, and bears a short bow.</p><p></p><p><strong><span style="color: orange">Attributes</span></strong></p><p>Str: 10 (+0)</p><p>Dex: 17 (+3)</p><p>Con: 10 (+0)</p><p>Int: 16 (+3)</p><p>Wis: 8 (-1)</p><p>Cha: 14 (+2)</p><p></p><p>HP: 8</p><p>AC: 17 (10 + 1 Size + 2 Armor + 3 Dex +1 Class)</p><p>Conditional AC modifiers: Parry +1, Compensate For Size +1 per Size difference</p><p>Initiative: +4 (+3 DEX +1 Racial)</p><p>BAB: +1</p><p>Speed: 20’</p><p></p><p><strong><span style="color: orange">Saves</span></strong></p><p>Fort: +0; Ref: +5; Will -1</p><p></p><p><strong><span style="color: orange">Current Class Abilities</span></strong></p><p>Proficient in Simple, Martial, and Agile Exotic weapons. </p><p>Proficient in Light armour and Shields</p><p>Armour Class Bonus: Dodge bonus to AC if in Light or no armour</p><p>Parry: against 1 melee opponent add half INT modifier to AC (min. 1 max. half level)</p><p></p><p><strong><span style="color: orange">Feats</span></strong></p><p>1. Weapon Finesse</p><p>2. Compensate For Size</p><p></p><p><strong><span style="color: orange">Languages</span></strong></p><p>Common, Faen, Giant, Litorian, Draconic</p><p></p><p><strong><span style="color: orange">Combat Section</span></strong></p><p>Compensate for Size: +1 competence bonus vs Med opponents, +2 vs Large, +3 vs Huge, et cetera</p><p></p><p>Dagger +5 melee (+1 BAB +3 DEX +1 Size); 19-20/x2; piercing 1d4+0</p><p></p><p>Dagger +5 ranged (+1 BAB +3 DEX +1 Size; 19-20/x2; piercing 1d4+0</p><p>Range increment 10 feet</p><p></p><p>Short Bow +5 ranged (+1 BAB +3 DEX +1 Size); 20/x3; piercing 1d6+0</p><p>Range increment 60 feet, Bodkin arrows ignore 2 armour bonus</p><p></p><p><strong><span style="color: orange">Skills</span></strong> (28 skill points)</p><p>+3 Appraise 0 ranks +3 Int</p><p>+5 Balance <strong><span style="color: orange">2 ranks</span></strong> +3 Dex +0 ACheck</p><p>+6 Bluff <strong><span style="color: orange">4 ranks</span></strong> +2 Cha</p><p>+0 Climb 0 ranks +0 Str +0 Acheck</p><p>+0 Concentration 0 ranks +0 Con</p><p>+6 Diplomacy <strong><span style="color: orange">4 ranks</span></strong> +2 Cha</p><p>+2 Disguise 0 ranks +2 Cha</p><p>+7 Escape Artist <strong><span style="color: orange">4 ranks</span></strong> +3 Dex +0 ACheck</p><p>+3 Forgery 0 ranks +3 Int</p><p>+2 Gather Information 0 ranks +2 Cha</p><p>-1 Heal 0 ranks - 1 Wis</p><p>+2 Intimidate 0 ranks +2 Cha</p><p>+0 Jump 0 ranks +0 Str +0 ACheck</p><p>-1 Listen 0 ranks -1 Wis</p><p>+7 Open Lock <strong><span style="color: orange">4 ranks</span></strong> +3 Dex</p><p>+4 Perform (Dance) <strong><span style="color: orange">2 ranks</span></strong> +2 Cha</p><p>+3 Ride 0 ranks +3 Dex</p><p>+3 Search 0 ranks +3 Int</p><p>-1 Sense Motive 0 ranks -1 Wis</p><p>+9 Sneak <strong><span style="color: orange">4 ranks</span></strong> +3 Dex +0 ACheck +2 Racial</p><p>-1 Spot 0 ranks -1 Wis</p><p>-4 Swim 0 ranks +0 Str -4 Encumbrance</p><p>+7 Tumble <strong><span style="color: orange">4 ranks</span></strong> +3 Dex +0 ACheck</p><p>+3 Use Rope 0 ranks +3 Dex</p><p>-1 Wilderness Survival 0 ranks -1 Wis</p><p></p><p><strong><span style="color: orange">Racial Traits</span></strong></p><p>20' Base Speed and Small Size</p><p>Unless in Heavy Armour, Quicklings run at x5 speed instead of x4</p><p>+2 Racial bonus to Sneak checks, +1 Racial bonus to Initiative</p><p>Low-Light Vision</p><p>Metamorphic Ability</p><p></p><p></p><p></p><p><strong><span style="color: orange">Equipment</span></strong></p><p><u>Armour and Clothing</u> <span style="color: red">8.5 pounds</span></p><p>Leather Armour (7.5 pounds)</p><p>Adventurer's Outfit (1 pound)</p><p></p><p><u>Weapons</u> <span style="color: red">6 pounds</span></p><p>Dagger and sheath (1 pounds)</p><p>Short Bow (2 pounds)</p><p>Quiver and 20 bodkin arrows (3 pounds)</p><p></p><p><u>Gear</u> <span style="color: red">5.86 pounds</span></p><p>Backpack (2 pounds)</p><p>Sunrod (in backpack) (1 pound)</p><p>Masterwork Thieve's Tools (in backpack) (1 pound)</p><p>Belt Pouch (1 pound)</p><p>43 GP (in Belt Pouch) (0.86 pounds)</p><p></p><p>Total Gear Value: 200 gp</p><p>Total Gear Weight: 20.86 pounds <span style="color: red">LIGHT LOAD</span></p><p>Light Load: 0 - 24.75 pounds</p><p>Medium Load: 24.76 - 49.5 pounds</p><p>Heavy Load: 49.6 - 74.25 pounds</p><p></p><p><strong><span style="color: orange">Background/Personality Sketch</span></strong></p><p>Foundling, misfit, and runaway, Aernoeth has never been in the same place for more than a year or two. His parents? Unknown. Birthplace? Somewhere in the North. His friendships? Many, but none that last.</p><p></p><p>Unbound and at times unwanted, Aernoeth counts his wits and his blade as his only true friends. When in trouble, he counts on sweet speech or nimble fingers to get out of it, fighting as a last resort.</p><p></p><p>As he has been a traveler as long as he can remember, Aernoeth has picked up languages here and there. He is a quick study and loves to hear tales, discover new ideas, and meet new people.</p></blockquote><p></p>
[QUOTE="Aernoeth, post: 1127258, member: 14310"] [b]Aernoeth Swiftblade[/b] [b][color=orange]Aernoeth Swiftblade[/color][/b][color=orange][/color] Unbound Male Quickling Unfettered 1 Height: 2'11" Weight: 36 lbs Hair: Orange Eyes: Golden Age: 45 years [b][color=orange]Description[/color][/b][color=orange][/color] A mop of wild orange hair, a ready smile and golden eyes that twinkle mark Aernoeth as a free, easy going spirit. Not quite three feet high, he is dressed in loose clothes over some boiled leather. He wears only a dagger, and bears a short bow. [b][color=orange]Attributes[/color][/b][color=orange][/color] Str: 10 (+0) Dex: 17 (+3) Con: 10 (+0) Int: 16 (+3) Wis: 8 (-1) Cha: 14 (+2) HP: 8 AC: 17 (10 + 1 Size + 2 Armor + 3 Dex +1 Class) Conditional AC modifiers: Parry +1, Compensate For Size +1 per Size difference Initiative: +4 (+3 DEX +1 Racial) BAB: +1 Speed: 20’ [b][color=orange]Saves[/color][/b][color=orange][/color] Fort: +0; Ref: +5; Will -1 [b][color=orange]Current Class Abilities[/color][/b][color=orange][/color] Proficient in Simple, Martial, and Agile Exotic weapons. Proficient in Light armour and Shields Armour Class Bonus: Dodge bonus to AC if in Light or no armour Parry: against 1 melee opponent add half INT modifier to AC (min. 1 max. half level) [b][color=orange]Feats[/color][/b][color=orange][/color] 1. Weapon Finesse 2. Compensate For Size [b][color=orange]Languages[/color][/b][color=orange][/color] Common, Faen, Giant, Litorian, Draconic [b][color=orange]Combat Section[/color][/b][color=orange][/color] Compensate for Size: +1 competence bonus vs Med opponents, +2 vs Large, +3 vs Huge, et cetera Dagger +5 melee (+1 BAB +3 DEX +1 Size); 19-20/x2; piercing 1d4+0 Dagger +5 ranged (+1 BAB +3 DEX +1 Size; 19-20/x2; piercing 1d4+0 Range increment 10 feet Short Bow +5 ranged (+1 BAB +3 DEX +1 Size); 20/x3; piercing 1d6+0 Range increment 60 feet, Bodkin arrows ignore 2 armour bonus [b][color=orange]Skills[/color][/b][color=orange][/color] (28 skill points) +3 Appraise 0 ranks +3 Int +5 Balance [b][color=orange]2 ranks[/color][/b][color=orange][/color] +3 Dex +0 ACheck +6 Bluff [b][color=orange]4 ranks[/color][/b][color=orange][/color] +2 Cha +0 Climb 0 ranks +0 Str +0 Acheck +0 Concentration 0 ranks +0 Con +6 Diplomacy [b][color=orange]4 ranks[/color][/b][color=orange][/color] +2 Cha +2 Disguise 0 ranks +2 Cha +7 Escape Artist [b][color=orange]4 ranks[/color][/b][color=orange][/color] +3 Dex +0 ACheck +3 Forgery 0 ranks +3 Int +2 Gather Information 0 ranks +2 Cha -1 Heal 0 ranks - 1 Wis +2 Intimidate 0 ranks +2 Cha +0 Jump 0 ranks +0 Str +0 ACheck -1 Listen 0 ranks -1 Wis +7 Open Lock [b][color=orange]4 ranks[/color][/b][color=orange][/color] +3 Dex +4 Perform (Dance) [b][color=orange]2 ranks[/color][/b][color=orange][/color] +2 Cha +3 Ride 0 ranks +3 Dex +3 Search 0 ranks +3 Int -1 Sense Motive 0 ranks -1 Wis +9 Sneak [b][color=orange]4 ranks[/color][/b][color=orange][/color] +3 Dex +0 ACheck +2 Racial -1 Spot 0 ranks -1 Wis -4 Swim 0 ranks +0 Str -4 Encumbrance +7 Tumble [b][color=orange]4 ranks[/color][/b][color=orange][/color] +3 Dex +0 ACheck +3 Use Rope 0 ranks +3 Dex -1 Wilderness Survival 0 ranks -1 Wis [b][color=orange]Racial Traits[/color][/b][color=orange][/color] 20' Base Speed and Small Size Unless in Heavy Armour, Quicklings run at x5 speed instead of x4 +2 Racial bonus to Sneak checks, +1 Racial bonus to Initiative Low-Light Vision Metamorphic Ability [b][color=orange]Equipment[/color][/b][color=orange][/color] [u]Armour and Clothing[/u] [color=red]8.5 pounds[/color] Leather Armour (7.5 pounds) Adventurer's Outfit (1 pound) [u]Weapons[/u] [color=red]6 pounds[/color] Dagger and sheath (1 pounds) Short Bow (2 pounds) Quiver and 20 bodkin arrows (3 pounds) [u]Gear[/u] [color=red]5.86 pounds[/color] Backpack (2 pounds) Sunrod (in backpack) (1 pound) Masterwork Thieve's Tools (in backpack) (1 pound) Belt Pouch (1 pound) 43 GP (in Belt Pouch) (0.86 pounds) Total Gear Value: 200 gp Total Gear Weight: 20.86 pounds [color=red]LIGHT LOAD[/color] Light Load: 0 - 24.75 pounds Medium Load: 24.76 - 49.5 pounds Heavy Load: 49.6 - 74.25 pounds [b][color=orange]Background/Personality Sketch[/color][/b][color=orange][/color] Foundling, misfit, and runaway, Aernoeth has never been in the same place for more than a year or two. His parents? Unknown. Birthplace? Somewhere in the North. His friendships? Many, but none that last. Unbound and at times unwanted, Aernoeth counts his wits and his blade as his only true friends. When in trouble, he counts on sweet speech or nimble fingers to get out of it, fighting as a last resort. As he has been a traveler as long as he can remember, Aernoeth has picked up languages here and there. He is a quick study and loves to hear tales, discover new ideas, and meet new people. [/QUOTE]
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