Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Throwing a spear - Still full-round action?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 1453096" data-attributes="member: 3400"><p>According to 3.5, I don't think throwing a shortspear is a full-round action. According to how it's listed in 3.5, it wouldn't even require a full-round action in 3.0. In 3.5, the shortspear is a one-handed weapon and it's TWO-handed weapons that would have taken a full-round action to throw. That shortspear is also the equivalent of the 3.0 half-spear (compare the stats).</p><p>The spear (with no length modifier in the name) in 3.5 is the equivalent of the 3.0 shortspear and it does list as a two-handed weapon. I'm not sure that the rule about two-handed weapons requiring a full-round action applies though. That rule in 3.5 is well buried within the paragraph on improvised thrown weapons along with critical ranges for such things. If that sentence is supposed to apply to all thrown weapons, then I would have to figure that the ones following it do to and that there should just be another paragraph break before the sentence starts. I doubt that's really the intent, though. </p><p>For my money, that passage about two-handed thrown weapons requiring a full round action only applies to improvised weapons. A spear may be a two-handed melee weapon, but it's quite effective as a one-handed thrown weapon too.</p><p>Of far more significance to making a full attack with thrown spears is how long it takes to pick them up and throw them. Drawing a weapon is a move action (unless you have quickdraw) and, as I understand it, picking up a thrown weapon so you can throw it is a move action. You don't get a move action in a round you take a full attack action and so you would get only one shot. Reloading most ammunition, which is specifically set to include thrown shuriken as an exception, is a free action and thus does not prevent you from firing multiple times during a full attack action. So if you wanted to chuck off 3 spears because you have 3 attacks available, invest in Quickdraw. See also the description of Quickdraw which makes this pretty explicit.</p></blockquote><p></p>
[QUOTE="billd91, post: 1453096, member: 3400"] According to 3.5, I don't think throwing a shortspear is a full-round action. According to how it's listed in 3.5, it wouldn't even require a full-round action in 3.0. In 3.5, the shortspear is a one-handed weapon and it's TWO-handed weapons that would have taken a full-round action to throw. That shortspear is also the equivalent of the 3.0 half-spear (compare the stats). The spear (with no length modifier in the name) in 3.5 is the equivalent of the 3.0 shortspear and it does list as a two-handed weapon. I'm not sure that the rule about two-handed weapons requiring a full-round action applies though. That rule in 3.5 is well buried within the paragraph on improvised thrown weapons along with critical ranges for such things. If that sentence is supposed to apply to all thrown weapons, then I would have to figure that the ones following it do to and that there should just be another paragraph break before the sentence starts. I doubt that's really the intent, though. For my money, that passage about two-handed thrown weapons requiring a full round action only applies to improvised weapons. A spear may be a two-handed melee weapon, but it's quite effective as a one-handed thrown weapon too. Of far more significance to making a full attack with thrown spears is how long it takes to pick them up and throw them. Drawing a weapon is a move action (unless you have quickdraw) and, as I understand it, picking up a thrown weapon so you can throw it is a move action. You don't get a move action in a round you take a full attack action and so you would get only one shot. Reloading most ammunition, which is specifically set to include thrown shuriken as an exception, is a free action and thus does not prevent you from firing multiple times during a full attack action. So if you wanted to chuck off 3 spears because you have 3 attacks available, invest in Quickdraw. See also the description of Quickdraw which makes this pretty explicit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Throwing a spear - Still full-round action?
Top