Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Throwing down the Tyranny of the Spellcaster.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NewJeffCT" data-source="post: 5864621" data-attributes="member: 10784"><p>I'm not sure how 3.5E got better XP progression compared to other classes? I thought the XP progression was the same no matter the class?</p><p></p><p>Other classes gained quite a bit as well -</p><p>1) Fighters (and other fighting classes like Ranger, Paladin, etc) gained multiple attacks more rapidly and did significantly more damage because many feats were fighter-oriented. I can't remember how many times my 2E ranger would hit with his longsword for d8 damage, plus 1 for his 16 STR and then whatever plus he had for his current magic adjustment, so was hitting for 5-12 points of damage per hit at the end of the campaign when he has a +3 sword. </p><p></p><p>You no longer needed +2 or +3 weapons to even hit certain monsters - you just had to do more damage than their easily overcome DR.</p><p></p><p>2) Rogue sneak attack was significantly easier to use in 3.5E than in prior editions, where you needed to completely surprise an opponent to use it.</p><p></p><p>3) Clerics gained spells up to level 9, including the divine equivalent to Wish with Miracle. They only went up to level 7 in previous editions.</p><p>Clerics were also able to spontaneously cast Cure spells.</p><p></p><p>In going through a long running 3.5E campaign a few years back, I found both sides - the PCs and the bad guys - rarely failed their saves on those Save or Die/Save or Suck spells. In older editions, saving throws were far more dicey a proposition.</p><p></p><p>Monsters were also significantly tougher in 3.5E as well - more hit points and they'd get to apply STR bonuses to their damage rolls as well.</p><p></p><p>As I said above in this thread - I never felt that the party wizard, cleric or psion were overpowered in my 3.5E game when compared to the elf paladin, the human fighter, the dwarf fighter, the goliath barbarian or the human rogue in the party. Everybody had their shining moments in combats (i.e., the dwarf fighter hitting a balor with 5 attacks, including 2 crits, and doing a good 200 or more points of damage to it...or the goliath barbarian doing close to 130 points of damage with a single crit on a raging giant barbarian (she had a x4 crit modifier)).</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5864621, member: 10784"] I'm not sure how 3.5E got better XP progression compared to other classes? I thought the XP progression was the same no matter the class? Other classes gained quite a bit as well - 1) Fighters (and other fighting classes like Ranger, Paladin, etc) gained multiple attacks more rapidly and did significantly more damage because many feats were fighter-oriented. I can't remember how many times my 2E ranger would hit with his longsword for d8 damage, plus 1 for his 16 STR and then whatever plus he had for his current magic adjustment, so was hitting for 5-12 points of damage per hit at the end of the campaign when he has a +3 sword. You no longer needed +2 or +3 weapons to even hit certain monsters - you just had to do more damage than their easily overcome DR. 2) Rogue sneak attack was significantly easier to use in 3.5E than in prior editions, where you needed to completely surprise an opponent to use it. 3) Clerics gained spells up to level 9, including the divine equivalent to Wish with Miracle. They only went up to level 7 in previous editions. Clerics were also able to spontaneously cast Cure spells. In going through a long running 3.5E campaign a few years back, I found both sides - the PCs and the bad guys - rarely failed their saves on those Save or Die/Save or Suck spells. In older editions, saving throws were far more dicey a proposition. Monsters were also significantly tougher in 3.5E as well - more hit points and they'd get to apply STR bonuses to their damage rolls as well. As I said above in this thread - I never felt that the party wizard, cleric or psion were overpowered in my 3.5E game when compared to the elf paladin, the human fighter, the dwarf fighter, the goliath barbarian or the human rogue in the party. Everybody had their shining moments in combats (i.e., the dwarf fighter hitting a balor with 5 attacks, including 2 crits, and doing a good 200 or more points of damage to it...or the goliath barbarian doing close to 130 points of damage with a single crit on a raging giant barbarian (she had a x4 crit modifier)). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Throwing down the Tyranny of the Spellcaster.
Top