Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Throwing ideas, seeing what sticks (and what stinks)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6959135" data-attributes="member: 82106"><p>Well, I have some CRAZY ideas. How about a game where each character is a deck of cards and you play them a little bit like playing M:tG? A fight would then be a bunch of interrupt stacks. You'd say get to play specific cards from your hand, and it would be up to you to explain what the resulting narrative was (and maybe you could have some sort of reservation system where you could have a couple 'picked cards' that you could hold out of the deck to drop as you want, so you could steer the plot a bit more). </p><p></p><p>I'm kinda stuck in my thinking on this idea at the level of abstraction. Just how high level would this sort of game be? Would a whole combat just be the play of one set of cards? Could whole scenes of all sorts be that abstract? Or even MORE abstract (at which point things become very different from existing RPGs in general and more like table top games)? </p><p></p><p>Of course this COULD be reminiscent of 4e, with the right design choices, but it wouldn't be THAT close a cousin, most likely. It could be utterly different too. It certainly wouldn't be a classic d20 type of game...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6959135, member: 82106"] Well, I have some CRAZY ideas. How about a game where each character is a deck of cards and you play them a little bit like playing M:tG? A fight would then be a bunch of interrupt stacks. You'd say get to play specific cards from your hand, and it would be up to you to explain what the resulting narrative was (and maybe you could have some sort of reservation system where you could have a couple 'picked cards' that you could hold out of the deck to drop as you want, so you could steer the plot a bit more). I'm kinda stuck in my thinking on this idea at the level of abstraction. Just how high level would this sort of game be? Would a whole combat just be the play of one set of cards? Could whole scenes of all sorts be that abstract? Or even MORE abstract (at which point things become very different from existing RPGs in general and more like table top games)? Of course this COULD be reminiscent of 4e, with the right design choices, but it wouldn't be THAT close a cousin, most likely. It could be utterly different too. It certainly wouldn't be a classic d20 type of game... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Throwing ideas, seeing what sticks (and what stinks)
Top