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Throwing ideas, seeing what sticks (and what stinks)
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7445133" data-attributes="member: 82106"><p>Well, this is the violence that Twin Strike did to the design space of 4e. By having this one grossly over-effective power the whole design of not just the ranger, but everything in the game which could have allowed relatively free exchange of at-wills between classes. TS is not, in and of itself, 'broken', that is rangers are quite effective due to it and the even better 'it has to beat TS to be worthwhile' encounter and daily powers, BUT overall the ranger is just a GOOD striker, not really better than the rogue, etc. So, of course, TS blows the idea of using any of the potential 'me and my buddy gang up on you' powers, which would all HAVE to be as effective as TS and thus in the hands of a BM would be 'I get everything you guys get AND MORE'. As it stands, you use TS, and take about 10% damage penalty, and then your beast doesn't do much except be a mobile blocker. Still not bad, but not flavorful. This is where BM falls short, not mechanics, but flavor!</p><p></p><p></p><p></p><p>Huh?</p><p></p><p></p><p>Notice how you AND the beast move. In effect moving the beast costs nothing, though you can't move it if you can't use a move power (say if you're dazed and want to attack, or if you're stunned). Its an edge case for sure. </p><p></p><p><strong></strong></p><p><strong></strong></p><p><strong>I think, for simplicity, I'd just say the beast has to be within its charge range. Its a decent power, and I think you're right, it might tempt some players to use it instead of TS. Its a tiny bit less simple to use, and might fall behind in damage later on (<strong> is unlikely to keep up with [W] since it won't get enhancement and there are no feats which increase it). Still, even TS doesn't get used that much once you get to moderately higher levels. At least it is in the ballpark of TS anyway. </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Again, I think this is the issue with the BM, it isn't really gimped as presented, it just isn't what people expected. They expected some sort of beast companion that would be a really powerful combatant. What they got was one that is a minor adjunct in combat and quite useful in other situations or in specific combats (IE if you need to stopper up a square or etc.).</strong></strong></p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7445133, member: 82106"] Well, this is the violence that Twin Strike did to the design space of 4e. By having this one grossly over-effective power the whole design of not just the ranger, but everything in the game which could have allowed relatively free exchange of at-wills between classes. TS is not, in and of itself, 'broken', that is rangers are quite effective due to it and the even better 'it has to beat TS to be worthwhile' encounter and daily powers, BUT overall the ranger is just a GOOD striker, not really better than the rogue, etc. So, of course, TS blows the idea of using any of the potential 'me and my buddy gang up on you' powers, which would all HAVE to be as effective as TS and thus in the hands of a BM would be 'I get everything you guys get AND MORE'. As it stands, you use TS, and take about 10% damage penalty, and then your beast doesn't do much except be a mobile blocker. Still not bad, but not flavorful. This is where BM falls short, not mechanics, but flavor! Huh? Notice how you AND the beast move. In effect moving the beast costs nothing, though you can't move it if you can't use a move power (say if you're dazed and want to attack, or if you're stunned). Its an edge case for sure. [B] I think, for simplicity, I'd just say the beast has to be within its charge range. Its a decent power, and I think you're right, it might tempt some players to use it instead of TS. Its a tiny bit less simple to use, and might fall behind in damage later on ([B] is unlikely to keep up with [W] since it won't get enhancement and there are no feats which increase it). Still, even TS doesn't get used that much once you get to moderately higher levels. At least it is in the ballpark of TS anyway. Again, I think this is the issue with the BM, it isn't really gimped as presented, it just isn't what people expected. They expected some sort of beast companion that would be a really powerful combatant. What they got was one that is a minor adjunct in combat and quite useful in other situations or in specific combats (IE if you need to stopper up a square or etc.).[/B][/b] [/QUOTE]
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