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Throwing Weapons is Cool! So why is it weak?
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<blockquote data-quote="Hillsy7" data-source="post: 7005756" data-attributes="member: 6689191"><p>Ooops - forgot about that. However, with the range and damage dice - you might as well carry daggers as they are identical to darts AND have melee use. (Actually, darts would too under the improvised weapons rules I believe - not sure)</p><p></p><p>From what I gathered form the OP was that there lacks a scaling for thrown weapons to bring them up to enough damage to centre a build around. My point was in order to do that, building weapons would be a better choice rather than trying to get something not designed to be a dedicated thrown weapon, up to speed using feats.</p><p></p><p>Of course the easiest solution is probably just to reskin/reflavour a bow/crossbow as throwing knives and not change anything at all.....</p></blockquote><p></p>
[QUOTE="Hillsy7, post: 7005756, member: 6689191"] Ooops - forgot about that. However, with the range and damage dice - you might as well carry daggers as they are identical to darts AND have melee use. (Actually, darts would too under the improvised weapons rules I believe - not sure) From what I gathered form the OP was that there lacks a scaling for thrown weapons to bring them up to enough damage to centre a build around. My point was in order to do that, building weapons would be a better choice rather than trying to get something not designed to be a dedicated thrown weapon, up to speed using feats. Of course the easiest solution is probably just to reskin/reflavour a bow/crossbow as throwing knives and not change anything at all..... [/QUOTE]
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Throwing Weapons is Cool! So why is it weak?
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