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Thrown Weapon Seeker with nothing to throw...
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<blockquote data-quote="DracoSuave" data-source="post: 5149877" data-attributes="member: 71571"><p>I'm going to stop you right here, and I'm really happy for you, bow seekers, but thrown seekers have the best to-hit bonus of all time. Of all time!</p><p></p><p>It has the Heavy Thrown property.</p><p></p><p>Throwing Seekers get +1 to hit with throwing weapons; bow seekers do not get +1 to hit with bows.</p><p></p><p>Therefore the comparision <strong>is</strong> +3/1d8 vs +2/1d10.</p><p></p><p>On a -ranger- you'd be correct. On a -seeker- you need to actually include the numbers seekers use.</p><p></p><p></p><p>But you -are- right about the feat thing. So, if you're spending a feat, it's for drow longknife, which IS +4 to hit.</p><p></p><p>Controller. +4 weapon.</p><p></p><p>Here's a question for you.</p><p></p><p>If you're playing a psion, wizard, invoker, or druid. Let's say you have a feat, and it's called 'Inverse Power Attack.' It says, essentially 'Will you take -3 damage to get +2 to hit.'</p><p></p><p>Now, a war wizard'd not take that. But if your business is control, and you're concerned about secondary attributes of damage, <strong>you take that feat.</strong>.</p><p></p><p>+2 to hit is NOT TRIVIAL for any class, but especially not for a seeker, whose job as thrown, again, isn't 'deal tons of damage', but 'foil the enemy's plans.' </p><p></p><p>Hell, +2 to hit for -3 damage might even be a viable option for a striker....</p><p></p><p>Of course, a thrown seeker is kinda funny, they can take Power Throw which puts them back where they started more or less... but eh.</p><p></p><p>The main point is, you're <strong>too caught up on damage</strong> when you're comparing a non-high-damage build to a damaging build. Bonus to hit is vastly more important for a controller than what amounts to a -small- amount of damage overall; crossbows are better for seekers than bows.</p><p></p><p>And yes, bow-seekers are good too, but for a different reason.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5149877, member: 71571"] I'm going to stop you right here, and I'm really happy for you, bow seekers, but thrown seekers have the best to-hit bonus of all time. Of all time! It has the Heavy Thrown property. Throwing Seekers get +1 to hit with throwing weapons; bow seekers do not get +1 to hit with bows. Therefore the comparision [b]is[/b] +3/1d8 vs +2/1d10. On a -ranger- you'd be correct. On a -seeker- you need to actually include the numbers seekers use. But you -are- right about the feat thing. So, if you're spending a feat, it's for drow longknife, which IS +4 to hit. Controller. +4 weapon. Here's a question for you. If you're playing a psion, wizard, invoker, or druid. Let's say you have a feat, and it's called 'Inverse Power Attack.' It says, essentially 'Will you take -3 damage to get +2 to hit.' Now, a war wizard'd not take that. But if your business is control, and you're concerned about secondary attributes of damage, [b]you take that feat.[/b]. +2 to hit is NOT TRIVIAL for any class, but especially not for a seeker, whose job as thrown, again, isn't 'deal tons of damage', but 'foil the enemy's plans.' Hell, +2 to hit for -3 damage might even be a viable option for a striker.... Of course, a thrown seeker is kinda funny, they can take Power Throw which puts them back where they started more or less... but eh. The main point is, you're [b]too caught up on damage[/b] when you're comparing a non-high-damage build to a damaging build. Bonus to hit is vastly more important for a controller than what amounts to a -small- amount of damage overall; crossbows are better for seekers than bows. And yes, bow-seekers are good too, but for a different reason. [/QUOTE]
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