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<blockquote data-quote="Kershek" data-source="post: 1157972" data-attributes="member: 2900"><p>Dcollins,</p><p></p><p>You mention the a-la-carte mode of item creation as a bad thing. Do you agree that it's valuable for a DM to be able to help calculate price for a magic item from a standardized formula? It certainly helps for the DMs that really don't have an idea on how to price them.</p><p></p><p>In my game, most all of the players also DM. We all try to run off the same ruleset so we're not saying things like, "well, Bob does this rule this way, but we're in John's game who does it another way." It's only natural for us to go into the DMG and make up an item that we want our characters to have. And it takes away from the sense that the DM is on this power trip that decides who gets what and at what price, which may be, by differing opinions, entirely non-consistent with the last ruling he made on price. Hopefully, you can understand that issue.</p></blockquote><p></p>
[QUOTE="Kershek, post: 1157972, member: 2900"] Dcollins, You mention the a-la-carte mode of item creation as a bad thing. Do you agree that it's valuable for a DM to be able to help calculate price for a magic item from a standardized formula? It certainly helps for the DMs that really don't have an idea on how to price them. In my game, most all of the players also DM. We all try to run off the same ruleset so we're not saying things like, "well, Bob does this rule this way, but we're in John's game who does it another way." It's only natural for us to go into the DMG and make up an item that we want our characters to have. And it takes away from the sense that the DM is on this power trip that decides who gets what and at what price, which may be, by differing opinions, entirely non-consistent with the last ruling he made on price. Hopefully, you can understand that issue. [/QUOTE]
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