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Thundarr the Barbarian as a D&D setting
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<blockquote data-quote="Thomas Bowman" data-source="post: 7327531" data-attributes="member: 6925649"><p>This is a hex map of Europe which could be used in such a campaign, it is a 12th century map, but the terrain the hexes show would be the same, forests that were clear cut would grow back in 500 years after all.</p><p><img src="https://s-media-cache-ak0.pinimg.com/originals/e4/47/1a/e4471a506a7b63c159ca0db7680ff576.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>And this is a Hex map of North America, Thundarr I believe lives in North America, so this would be his turf:</p><p><img src="http://orig08.deviantart.net/d9b2/f/2016/098/4/6/american_hex_map_by_lurch_jr-d9y7dym.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>All that remains is the place the city ruins in all the proper places, and of course there are the active settlements as well. Remember the intro to the show? A giant comet passed close to the Earth, more like a rogue planet to show the tidal effects in the opening sequence. My guess is, for the purposes of this campaign, the "comet" was no ordinary comet, the disasters shown were only the tip of the ice berg, the comet opened up a rift with other dimensions, and when that rift opened, some other creatures stepped through and magic was unleashed unto the world, this also had a detrimental effect on technology, and for a while this technology ceased to operate, this caused the death of billions of people, from which only a few survived, because without the technology and the transportation networks, most people starved to death, some of whom survived by cannibalism, and the descendants of those people still live today. Some people, such as Ariel's people learned to use magic. After a decade or two technology became functional again, but by that time it was too late, the damage was done, the World had reverted to savagery.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7327531, member: 6925649"] This is a hex map of Europe which could be used in such a campaign, it is a 12th century map, but the terrain the hexes show would be the same, forests that were clear cut would grow back in 500 years after all. [IMG]https://s-media-cache-ak0.pinimg.com/originals/e4/47/1a/e4471a506a7b63c159ca0db7680ff576.png[/IMG] And this is a Hex map of North America, Thundarr I believe lives in North America, so this would be his turf: [IMG]http://orig08.deviantart.net/d9b2/f/2016/098/4/6/american_hex_map_by_lurch_jr-d9y7dym.jpg[/IMG] All that remains is the place the city ruins in all the proper places, and of course there are the active settlements as well. Remember the intro to the show? A giant comet passed close to the Earth, more like a rogue planet to show the tidal effects in the opening sequence. My guess is, for the purposes of this campaign, the "comet" was no ordinary comet, the disasters shown were only the tip of the ice berg, the comet opened up a rift with other dimensions, and when that rift opened, some other creatures stepped through and magic was unleashed unto the world, this also had a detrimental effect on technology, and for a while this technology ceased to operate, this caused the death of billions of people, from which only a few survived, because without the technology and the transportation networks, most people starved to death, some of whom survived by cannibalism, and the descendants of those people still live today. Some people, such as Ariel's people learned to use magic. After a decade or two technology became functional again, but by that time it was too late, the damage was done, the World had reverted to savagery. [/QUOTE]
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