Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Thundarr the Barbarian as a D&D setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Bowman" data-source="post: 7331231" data-attributes="member: 6925649"><p>The setting of Thundarr is very similar to GammaWorld, but I would like to use the D&D 3.5 game and combine it with D20 Modern and Future I would take the premise of the cartoon, but put it together in a more logical fashion than the slapdash of the animated series and the GammaWorld setting does. For example in the cartoon, the main characters travel to the ruins of many recognizable cities, remember this is 500 years later. The fact that their are standing structures indicates with was not nuclear war which did in civilization. There is a series of books written by SM. Stirling called the Change novels, the first book in the series is <u>Dies the Fire</u></p><p><a href="https://en.wikipedia.org/wiki/Dies_the_Fire" target="_blank">https://en.wikipedia.org/wiki/Dies_the_Fire</a></p><p><img src="https://upload.wikimedia.org/wikipedia/en/e/ed/Dies_the_fire.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>In this book technology more advanced than that of the standard D&D campaign stops working, the result of this happening is mass starvation. A lot of the ruins left by the Change in <u>Dies the Fir</u>e resembles the ruins of various cities shown in Thundarr the Barbarian, basically the cities look abandoned, they were blasted by nukes or anything else like that. The cause of the collapse of civilization in Dies the fire was the failure of technology that billions of people depended on to stay alive, cars wouldn't run, guns wouldn't shoot, no trains, planes fell out of the sky etc. I would guess in the case of Thundarr the Barbarian, these effects were only temporary, they lasted long enough to destroy civilization and kill billions of people, but then technology started working again, guns would shoot, cars would run, electronic devices would operate, but humans in many cases have adapted to a nontechnological world. Thundarr is representative of that.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7331231, member: 6925649"] The setting of Thundarr is very similar to GammaWorld, but I would like to use the D&D 3.5 game and combine it with D20 Modern and Future I would take the premise of the cartoon, but put it together in a more logical fashion than the slapdash of the animated series and the GammaWorld setting does. For example in the cartoon, the main characters travel to the ruins of many recognizable cities, remember this is 500 years later. The fact that their are standing structures indicates with was not nuclear war which did in civilization. There is a series of books written by SM. Stirling called the Change novels, the first book in the series is [U]Dies the Fire[/U] [url]https://en.wikipedia.org/wiki/Dies_the_Fire[/url] [IMG]https://upload.wikimedia.org/wikipedia/en/e/ed/Dies_the_fire.jpg[/IMG] In this book technology more advanced than that of the standard D&D campaign stops working, the result of this happening is mass starvation. A lot of the ruins left by the Change in [U]Dies the Fir[/U]e resembles the ruins of various cities shown in Thundarr the Barbarian, basically the cities look abandoned, they were blasted by nukes or anything else like that. The cause of the collapse of civilization in Dies the fire was the failure of technology that billions of people depended on to stay alive, cars wouldn't run, guns wouldn't shoot, no trains, planes fell out of the sky etc. I would guess in the case of Thundarr the Barbarian, these effects were only temporary, they lasted long enough to destroy civilization and kill billions of people, but then technology started working again, guns would shoot, cars would run, electronic devices would operate, but humans in many cases have adapted to a nontechnological world. Thundarr is representative of that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Thundarr the Barbarian as a D&D setting
Top