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THUNDERBALL RALLY (d20 70s Racing)
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<blockquote data-quote="Katowice" data-source="post: 204179" data-attributes="member: 956"><p>I love that you are trying lots of eclectic settings for d20. I think the editorial in this month's issue said it best, that there is a glut of fantasy RPG material out there and not some much other stuff.</p><p></p><p>One thing that is great about d20 is that you can take a break from your regular campaign(s) and play something out-of-the-ordinary like Shadow Chasers, Pulp, or Thunderball Rally without having to re-learn all-new rules. I own almost all the old Indiana Jones books from TSR and West End Games and loved the idea of Pulp d20.</p><p></p><p>Please keep up the good work. D&D/Fantasy already has support by way of Dragon/Dungeon Magazines. In the future, I'd like to see: Super Heroes, Military, Cyberpunk, Giant Robots, Future Fantasy (i.e., Steampunk) and possible adventures or additional material for any of the settings you covered so far.</p></blockquote><p></p>
[QUOTE="Katowice, post: 204179, member: 956"] I love that you are trying lots of eclectic settings for d20. I think the editorial in this month's issue said it best, that there is a glut of fantasy RPG material out there and not some much other stuff. One thing that is great about d20 is that you can take a break from your regular campaign(s) and play something out-of-the-ordinary like Shadow Chasers, Pulp, or Thunderball Rally without having to re-learn all-new rules. I own almost all the old Indiana Jones books from TSR and West End Games and loved the idea of Pulp d20. Please keep up the good work. D&D/Fantasy already has support by way of Dragon/Dungeon Magazines. In the future, I'd like to see: Super Heroes, Military, Cyberpunk, Giant Robots, Future Fantasy (i.e., Steampunk) and possible adventures or additional material for any of the settings you covered so far. [/QUOTE]
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