Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Thundertree (5ed Starter Box Set) Possible Spoilers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charles Rampant" data-source="post: 6351602" data-attributes="member: 32659"><p>Hey, </p><p></p><p>So last night I ran my players through Thundertree, which I very extensively modified. I began by removing the Twig Blights and Zombies, which didn't really fit what I wanted, and instead ran the town without the map or encounters described. As the players saw the town, the Green Dragon landed, scaring the crap out of them (I had informed them of its presence, and how much damage its breath weapon did prior to this point). They sent forward the rogue, who asked (humbly) what they could do for her. She asked them to retrieve her eggs, and destroy the cult which was infiltrated into the lumberjacking operation that they could see. The conversation was fun, with the players contorting themselves to avoid givin offence. When recompense for the task was discussed, the folk hero fighter insisted that she leave the town; she offered to "find a new home". I didn't ask for Insight checks, since they tend to make the players metagame even if they don't mean to, nor did the players.</p><p></p><p>The players head into town, and observe that the lumberjacks had a disused inn as their headquarters. They walked straight in, saw that only the head lumberjack was there, and sent forward the mage (who spoke Draconic) to bluff their way in. Naturally he had no idea what to say, and very unconvincingly said that he was here to do an inspection. Headman doesn't buy it, so they knocked him out then stood around and discussed what to do. The cultists upstairs (six or them, plus an Evil Mage) come rushing down the stairs, leading to a messy and funny combat (they cast Sleep on men running down the stairs, leading to some falling damage). They find the diamonds and the Flight potion, but no eggs; they learn from the captive headman that there were no eggs, and that they hadn't yet approached the dragon. The players all got sadface. </p><p></p><p>They then found the Druid, who told them that the dragon hadn't laid eggs yet, and that Green dragons were duplicitous. They saw, in the distance, the dragon smashing her way into the tower that the adventure provides her with. They decide to leave, rather than picking a fight with her, but plan to return and take their revenge. </p><p></p><p>It worked for me. The cult was mostly amusing (with the dragon complaining about their stupid masks), the druid served as exposition monkey, the dragon was an object of fear and anger, and they left with the intention to level up and try taking her out. The conversation established her as a regal and intelligent opponent, and her statline commands great respect among the players. I think that they will likely make a run at her after Wave Echo Cave, which should make for an exhilaratingly dangerous fight to end the game.</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 6351602, member: 32659"] Hey, So last night I ran my players through Thundertree, which I very extensively modified. I began by removing the Twig Blights and Zombies, which didn't really fit what I wanted, and instead ran the town without the map or encounters described. As the players saw the town, the Green Dragon landed, scaring the crap out of them (I had informed them of its presence, and how much damage its breath weapon did prior to this point). They sent forward the rogue, who asked (humbly) what they could do for her. She asked them to retrieve her eggs, and destroy the cult which was infiltrated into the lumberjacking operation that they could see. The conversation was fun, with the players contorting themselves to avoid givin offence. When recompense for the task was discussed, the folk hero fighter insisted that she leave the town; she offered to "find a new home". I didn't ask for Insight checks, since they tend to make the players metagame even if they don't mean to, nor did the players. The players head into town, and observe that the lumberjacks had a disused inn as their headquarters. They walked straight in, saw that only the head lumberjack was there, and sent forward the mage (who spoke Draconic) to bluff their way in. Naturally he had no idea what to say, and very unconvincingly said that he was here to do an inspection. Headman doesn't buy it, so they knocked him out then stood around and discussed what to do. The cultists upstairs (six or them, plus an Evil Mage) come rushing down the stairs, leading to a messy and funny combat (they cast Sleep on men running down the stairs, leading to some falling damage). They find the diamonds and the Flight potion, but no eggs; they learn from the captive headman that there were no eggs, and that they hadn't yet approached the dragon. The players all got sadface. They then found the Druid, who told them that the dragon hadn't laid eggs yet, and that Green dragons were duplicitous. They saw, in the distance, the dragon smashing her way into the tower that the adventure provides her with. They decide to leave, rather than picking a fight with her, but plan to return and take their revenge. It worked for me. The cult was mostly amusing (with the dragon complaining about their stupid masks), the druid served as exposition monkey, the dragon was an object of fear and anger, and they left with the intention to level up and try taking her out. The conversation established her as a regal and intelligent opponent, and her statline commands great respect among the players. I think that they will likely make a run at her after Wave Echo Cave, which should make for an exhilaratingly dangerous fight to end the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Thundertree (5ed Starter Box Set) Possible Spoilers
Top