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*Pathfinder & Starfinder
Tiefling and half-orc should not be in the PHB
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<blockquote data-quote="Ichneumon" data-source="post: 5822774" data-attributes="member: 98772"><p>So, you're a DM, you're starting a campaign, and there's a race in the PHB that you don't like at all. What do you do?</p><p></p><p>First, why not consider giving it a chance? Let a player run one, and see if it really is as bad 'live' at it seems in print. Magnanimity goes a long way in helping to build a stable group and a happy gaming environment.</p><p></p><p>But if you insist on excluding it from your game, try to find a more creative reason than "I don't like it". There are few greyer palls over a campaign than obvious DM prejudice. Perhaps tieflings were all slaughtered in battle centuries ago - this could lead to PCs adventuring in tiefling city ruins. Maybe it's well known that tieflings are a myth; the concoction of folks who've had too much mead and thought they saw someone with devil horns. Perhaps orc and humans could once breed, but the resulting half-orcs were so powerful that Gruumsh foresaw that soon one of them would become mighty enough to depose him unless he acted. So he cursed orcs, making their blood unable to mingle with that of humans.</p><p></p><p>Reasons like that help to enrich your campaign, so that it makes sense that these races aren't here in this particular world. Furthermore, they offer the chance to reintroduce them if you ever change your mind, possibly via an epic quest.</p></blockquote><p></p>
[QUOTE="Ichneumon, post: 5822774, member: 98772"] So, you're a DM, you're starting a campaign, and there's a race in the PHB that you don't like at all. What do you do? First, why not consider giving it a chance? Let a player run one, and see if it really is as bad 'live' at it seems in print. Magnanimity goes a long way in helping to build a stable group and a happy gaming environment. But if you insist on excluding it from your game, try to find a more creative reason than "I don't like it". There are few greyer palls over a campaign than obvious DM prejudice. Perhaps tieflings were all slaughtered in battle centuries ago - this could lead to PCs adventuring in tiefling city ruins. Maybe it's well known that tieflings are a myth; the concoction of folks who've had too much mead and thought they saw someone with devil horns. Perhaps orc and humans could once breed, but the resulting half-orcs were so powerful that Gruumsh foresaw that soon one of them would become mighty enough to depose him unless he acted. So he cursed orcs, making their blood unable to mingle with that of humans. Reasons like that help to enrich your campaign, so that it makes sense that these races aren't here in this particular world. Furthermore, they offer the chance to reintroduce them if you ever change your mind, possibly via an epic quest. [/QUOTE]
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Tiefling and half-orc should not be in the PHB
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