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Tier 2 DM Guild recommendations?
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<blockquote data-quote="J-H" data-source="post: 8600508" data-attributes="member: 7020951"><p>My party has completed the Mage Tower and I have Bakasura's Temple and From Ancient Grudge queued up to do next. I also have The Throne of Bone, which I'm on the fence about as it's very linear.</p><p>Beyond that, I don't have anything planned until the 9th-level Myrkara's Hoard.</p><p></p><p>I'm looking for modules that are:</p><p>-Either generally dungeon, or wilderness exploration. Nothing urban or requiring villages/towns to be common.</p><p>-1 to 4 sessions long</p><p>-Include some sort of exploration/puzzle/social component</p><p>-Preferably include one of the following themes:</p><p>1. Warforged/warforged creation</p><p>2. Kythons</p><p>3. Old plagues/diseases</p><p>4. Monstrosities/area predators</p><p>5. Friendly/neutral kobolds</p><p>6. Glaciers/frozen environment</p><p>7. Something a "friendly" succubus might send the party on. I'm a bit stumped on how to clue them in, as they aren't spending much time in town.</p></blockquote><p></p>
[QUOTE="J-H, post: 8600508, member: 7020951"] My party has completed the Mage Tower and I have Bakasura's Temple and From Ancient Grudge queued up to do next. I also have The Throne of Bone, which I'm on the fence about as it's very linear. Beyond that, I don't have anything planned until the 9th-level Myrkara's Hoard. I'm looking for modules that are: -Either generally dungeon, or wilderness exploration. Nothing urban or requiring villages/towns to be common. -1 to 4 sessions long -Include some sort of exploration/puzzle/social component -Preferably include one of the following themes: 1. Warforged/warforged creation 2. Kythons 3. Old plagues/diseases 4. Monstrosities/area predators 5. Friendly/neutral kobolds 6. Glaciers/frozen environment 7. Something a "friendly" succubus might send the party on. I'm a bit stumped on how to clue them in, as they aren't spending much time in town. [/QUOTE]
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