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General Tabletop Discussion
*Pathfinder & Starfinder
Tier list for PF classes, or summary of each?
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<blockquote data-quote="MortonStromgal" data-source="post: 5687004" data-attributes="member: 76231"><p>In my experience it breaks down like this, granted I have not played all of them so some of them may be better than I thought after watching other people play them.</p><p>(power rating + to +++++)</p><p>Tier 1 [does everything well] - Cleric(++++), Druid(+++++), Wizard(++++), </p><p></p><p>Tier 2 [does multiple things well] - Bard(+++), Inquisitor(+++), Magus (+++), Oracle(++++), Sorcerer(++++), Witch(+++), </p><p></p><p>Tier 3 [does one thing well] - Cavalier(+++), Fighter(+++), Gunslinger (++), Ninja(++++), Paladin(++++), Samurai (++++), Summoner (+++++)</p><p></p><p>Tier 4 [someone does your job better than you] Alchemist(+++), Barbarian(++), Ranger(++), Monk(+), Rogue(+++)</p><p></p><p>The best way to look at the above is look at how much you want to do, then pick how good you want to do it. A Wizard, Oracle, and Paladin all work great in the same party but the Paladin needs to stick to fightin and the Oracle needs to pick only one or two things and let the Wizard handle the rest. You also don't all have to be at the same power level if your ok with not doing everything and sticking to your thing. Try to keep it within 2 so you get to contribute in a meaningful way. Fighter & Wizard = ok, Barbarian & Wizard = not so great but still passable. Id also like to point out the Gunslinger is really hard to judge on power rating, they are great against mook/minons as they regain their grit points quickly against those foes but against the BBEG you may find you are not contributing in a meaningful way. If you want to play something that encourages you to spend your "spells" (grit points) as quickly as possible hoping you roll well enough to get them back, you have the chance to be +++ or even ++++ but because its all on your die roles you could end up with only + as well. You do get to refill them daily but your pts don't go up as you level, you simply gain better stuff to spend it on.</p></blockquote><p></p>
[QUOTE="MortonStromgal, post: 5687004, member: 76231"] In my experience it breaks down like this, granted I have not played all of them so some of them may be better than I thought after watching other people play them. (power rating + to +++++) Tier 1 [does everything well] - Cleric(++++), Druid(+++++), Wizard(++++), Tier 2 [does multiple things well] - Bard(+++), Inquisitor(+++), Magus (+++), Oracle(++++), Sorcerer(++++), Witch(+++), Tier 3 [does one thing well] - Cavalier(+++), Fighter(+++), Gunslinger (++), Ninja(++++), Paladin(++++), Samurai (++++), Summoner (+++++) Tier 4 [someone does your job better than you] Alchemist(+++), Barbarian(++), Ranger(++), Monk(+), Rogue(+++) The best way to look at the above is look at how much you want to do, then pick how good you want to do it. A Wizard, Oracle, and Paladin all work great in the same party but the Paladin needs to stick to fightin and the Oracle needs to pick only one or two things and let the Wizard handle the rest. You also don't all have to be at the same power level if your ok with not doing everything and sticking to your thing. Try to keep it within 2 so you get to contribute in a meaningful way. Fighter & Wizard = ok, Barbarian & Wizard = not so great but still passable. Id also like to point out the Gunslinger is really hard to judge on power rating, they are great against mook/minons as they regain their grit points quickly against those foes but against the BBEG you may find you are not contributing in a meaningful way. If you want to play something that encourages you to spend your "spells" (grit points) as quickly as possible hoping you roll well enough to get them back, you have the chance to be +++ or even ++++ but because its all on your die roles you could end up with only + as well. You do get to refill them daily but your pts don't go up as you level, you simply gain better stuff to spend it on. [/QUOTE]
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