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General Tabletop Discussion
*Pathfinder & Starfinder
Tier list for PF classes, or summary of each?
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<blockquote data-quote="Celtavian" data-source="post: 5697745" data-attributes="member: 5834"><p>I don't really care for druids much. They don't do anything particularly well: damage dealing, heaing, casting versatility.</p><p></p><p>I like the ranger for versatility. You have a lot of skills. You get some nifty spells to make you a very good damage dealer. You're great with stealth. Good hit points. Good saves. Evastion. Hide in Plain Sight. Fairly decent spell list. Remember Rangers caster level is 3 levels less now, not half. And you can get an animal companion or Hunter's Bond for your group. Which can be pretty nice. When our ranger uses Hunter's Bond to give us an untyped bonus on to hit and damage, it helps a lot.</p><p></p><p>The reason I can't give you much more information on particulars is because there is too much diversity in <em>Pathfinder</em>. In 3.x I could tell you such and such class sucks or is boring. Can't do that any longer. Each class has some really fun combinations that are a blast to play.</p><p></p><p>No matter what class you take, you'll have some versatility. You'll have some power. There is no real class that has to stand there doing nothing save for perhaps the rogue. The rogue class is weak and has problems given how much other classes can do.</p><p></p><p>Go to the Pathfinder PRD and read over some of the crazy stuff each class can do. Play with feat combinations. Think about what you want to do. </p><p></p><p>If you try to focus too much on versatility thinking it's like 3.x and you'll be able to do a little bit of everything well, you're going to be sorely disappointed. Physical damage dealers are untouchable by other classes, including the druid, for what they do. You can't summon a creature or transform into one that can touch their damage unless you're playing with people that cannot build an even halfway decent character.</p><p></p><p>If you don't mind sitting there wondering why you're doing 1d6+7 damage in bear form while Mr. Barbarian just made a full move followed by a full attack for 2d6+25+ per hit and is attacking back each time the creature attacks him for more damage, then enjoy the druid. If you mind sitting there wondering why everyone around you is becoming a sickening freak of a character, while your stagnate then choose something else.</p><p></p><p>I don't know how much I can emphasize to you how different <em>Pathfinder</em> is. I have run multiple campaigns. One up to lvl 20, one to lvl 14, one to lvl 5, one to lvl 10 with many, many different characters. It's a very different game with so many options that listing them as tiers in one thread is impossible.</p><p></p><p>You need to put in your due diligence checking spell lists, character abilities, and the like to find out what would be fun and interesting.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5697745, member: 5834"] I don't really care for druids much. They don't do anything particularly well: damage dealing, heaing, casting versatility. I like the ranger for versatility. You have a lot of skills. You get some nifty spells to make you a very good damage dealer. You're great with stealth. Good hit points. Good saves. Evastion. Hide in Plain Sight. Fairly decent spell list. Remember Rangers caster level is 3 levels less now, not half. And you can get an animal companion or Hunter's Bond for your group. Which can be pretty nice. When our ranger uses Hunter's Bond to give us an untyped bonus on to hit and damage, it helps a lot. The reason I can't give you much more information on particulars is because there is too much diversity in [i]Pathfinder[/i]. In 3.x I could tell you such and such class sucks or is boring. Can't do that any longer. Each class has some really fun combinations that are a blast to play. No matter what class you take, you'll have some versatility. You'll have some power. There is no real class that has to stand there doing nothing save for perhaps the rogue. The rogue class is weak and has problems given how much other classes can do. Go to the Pathfinder PRD and read over some of the crazy stuff each class can do. Play with feat combinations. Think about what you want to do. If you try to focus too much on versatility thinking it's like 3.x and you'll be able to do a little bit of everything well, you're going to be sorely disappointed. Physical damage dealers are untouchable by other classes, including the druid, for what they do. You can't summon a creature or transform into one that can touch their damage unless you're playing with people that cannot build an even halfway decent character. If you don't mind sitting there wondering why you're doing 1d6+7 damage in bear form while Mr. Barbarian just made a full move followed by a full attack for 2d6+25+ per hit and is attacking back each time the creature attacks him for more damage, then enjoy the druid. If you mind sitting there wondering why everyone around you is becoming a sickening freak of a character, while your stagnate then choose something else. I don't know how much I can emphasize to you how different [i]Pathfinder[/i] is. I have run multiple campaigns. One up to lvl 20, one to lvl 14, one to lvl 5, one to lvl 10 with many, many different characters. It's a very different game with so many options that listing them as tiers in one thread is impossible. You need to put in your due diligence checking spell lists, character abilities, and the like to find out what would be fun and interesting. [/QUOTE]
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