Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[+] Tiered damage resistance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 7354315" data-attributes="member: 12731"><p>Thank you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Oh I do see your point. In editions past D&D would of course have gone with the "more is more" approach. Not merely reassigning the "common" uncommon materials (silver and adamantium), but to add oodles more! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Adamantium defeats DR against non-magical weapons made of adamantium</p><p>Copper-Adamantite defeats DR against +1 weapons made of adamantium</p><p>Cyrite (Arcane Steel) defeats DR against +2 weapons made of adamantium</p><p></p><p>Silver defeats DR against non-magical weapons that are silvered</p><p>Hizagkuur defeats DR against +1 weapons that are silvered</p><p>Pandemonic Silver defeats DR against +2 weapons that are silvered</p><p></p><p>Cold Iron defeats DR against non-magical weapons made of Cold Iron</p><p>Nephelium defeats DR against +1 weapons made of Cold Iron</p><p>Abyssal Bloodiron defeats DR against +2 weapons made of Cold Iron</p><p></p><p></p><p></p><p>Except you can have these boons <strong>on top</strong> of the magic weapon bonus.</p><p></p><p>While any given +1 is just as valuable or worthless as any other, the magic weapon bonus lets you have two of them.</p><p></p><p>Having "one more than all of them" really is a massive boon. It might not actually wreck anything when applied to attack or damage rolls, but it sure does when applied to defense. That's why Sane puts all the armor and shields in its own section, to make it clear that if you give +3 full plate to optimizers they will break bounded accuracy, precisely because they will use first "all of them" bonuses, and <em>then on top of that</em> the +3 from the magic armor.</p><p><span style="font-size: 9px">You can still hand out +3 full plate to any other player. For instance, there are loads of new happy players that walk around with maybe AC 14. Giving them AC 17 isn't wrecking anything - heck, it's helping them, because now they sport half-decent defense and might actually survive. My point here is merely to say that +3 AC bonuses aren't inherently bad, just bad when they're the straw that breaks the camel's back.</span></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7354315, member: 12731"] Thank you :) Oh I do see your point. In editions past D&D would of course have gone with the "more is more" approach. Not merely reassigning the "common" uncommon materials (silver and adamantium), but to add oodles more! :) Adamantium defeats DR against non-magical weapons made of adamantium Copper-Adamantite defeats DR against +1 weapons made of adamantium Cyrite (Arcane Steel) defeats DR against +2 weapons made of adamantium Silver defeats DR against non-magical weapons that are silvered Hizagkuur defeats DR against +1 weapons that are silvered Pandemonic Silver defeats DR against +2 weapons that are silvered Cold Iron defeats DR against non-magical weapons made of Cold Iron Nephelium defeats DR against +1 weapons made of Cold Iron Abyssal Bloodiron defeats DR against +2 weapons made of Cold Iron Except you can have these boons [B]on top[/B] of the magic weapon bonus. While any given +1 is just as valuable or worthless as any other, the magic weapon bonus lets you have two of them. Having "one more than all of them" really is a massive boon. It might not actually wreck anything when applied to attack or damage rolls, but it sure does when applied to defense. That's why Sane puts all the armor and shields in its own section, to make it clear that if you give +3 full plate to optimizers they will break bounded accuracy, precisely because they will use first "all of them" bonuses, and [I]then on top of that[/I] the +3 from the magic armor. [SIZE=1]You can still hand out +3 full plate to any other player. For instance, there are loads of new happy players that walk around with maybe AC 14. Giving them AC 17 isn't wrecking anything - heck, it's helping them, because now they sport half-decent defense and might actually survive. My point here is merely to say that +3 AC bonuses aren't inherently bad, just bad when they're the straw that breaks the camel's back.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[+] Tiered damage resistance
Top