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General Tabletop Discussion
*Pathfinder & Starfinder
Tiers Excerpt (merged)
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<blockquote data-quote="ShockMeSane" data-source="post: 4167088" data-attributes="member: 64606"><p>This is entirely speculation, but based on the fact that the "building a higher level character" portion of the article does not mention Rituals at all I would say that there are a few ways this could go:</p><p></p><p>1) You know every ritual up to your level automatically. We know that rituals have level restrictions because we have been told that Raise Dead is a ritual that becomes available towards the end of Heroic.</p><p></p><p>These rituals cost money to cast. In this scenario, I would venture to guess that it is 99% likely that this money will be in the form of material components, as it is stretching the boundaries of disbelief to their breaking point to just have 7,983g dissappear from your loot stash when you cast Raise dead.</p><p></p><p>2) You can purchase Rituals when you reach the appropriate level. They could function like old edition scrolls (but non-transcribable), and are 1-shots that you must re-buy or stock up on to make multiple use of.</p><p></p><p>3) You can transcribe the knowledge of a Ritual permanently, assuming you meet the level requirements. They can either be bought or found in spellbooks, scrolls etc, possibly even researched by the PC. Then either:</p><p>3a) Pay gold (assumably less than the cost of option 1) in the form of components to cast.</p><p>3b) Cast for free.</p><p></p><p>4) Rituals were purposefully left out of the information we were given because Wizards is not ready to talk about them yet. Seeing as the books have gone to the printers, I find this an unlikely option, but I will admit to it being possible. This scenario would be close to option #1, except that you would choose Rituals that were within your level range at designated intervals, rather than automatically know them all. This would actually be the closest to older editions that we've seen from the magic system.</p><p></p><p>Seeing as the only concrete information we have is that A) Rituals cost money and B) Rituals have a level requirement, it really could be any of those, although I'm doubting the likeliness of option #4 for the aforementioned reason. </p><p></p><p>Personally, I am learning towards option #3. I'd be interested to hear anyone elses guesses.</p></blockquote><p></p>
[QUOTE="ShockMeSane, post: 4167088, member: 64606"] This is entirely speculation, but based on the fact that the "building a higher level character" portion of the article does not mention Rituals at all I would say that there are a few ways this could go: 1) You know every ritual up to your level automatically. We know that rituals have level restrictions because we have been told that Raise Dead is a ritual that becomes available towards the end of Heroic. These rituals cost money to cast. In this scenario, I would venture to guess that it is 99% likely that this money will be in the form of material components, as it is stretching the boundaries of disbelief to their breaking point to just have 7,983g dissappear from your loot stash when you cast Raise dead. 2) You can purchase Rituals when you reach the appropriate level. They could function like old edition scrolls (but non-transcribable), and are 1-shots that you must re-buy or stock up on to make multiple use of. 3) You can transcribe the knowledge of a Ritual permanently, assuming you meet the level requirements. They can either be bought or found in spellbooks, scrolls etc, possibly even researched by the PC. Then either: 3a) Pay gold (assumably less than the cost of option 1) in the form of components to cast. 3b) Cast for free. 4) Rituals were purposefully left out of the information we were given because Wizards is not ready to talk about them yet. Seeing as the books have gone to the printers, I find this an unlikely option, but I will admit to it being possible. This scenario would be close to option #1, except that you would choose Rituals that were within your level range at designated intervals, rather than automatically know them all. This would actually be the closest to older editions that we've seen from the magic system. Seeing as the only concrete information we have is that A) Rituals cost money and B) Rituals have a level requirement, it really could be any of those, although I'm doubting the likeliness of option #4 for the aforementioned reason. Personally, I am learning towards option #3. I'd be interested to hear anyone elses guesses. [/QUOTE]
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