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General Tabletop Discussion
*Dungeons & Dragons
Tiers of Damage − Rates of Healing
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<blockquote data-quote="Yaarel" data-source="post: 6896067" data-attributes="member: 58172"><p><strong>Descriptions of Damage</strong></p><p><strong></strong>Normally, the DM will decide arbitrarily, exactly what an injury looks like, depending on the damage type (slashing, bludgeoning, fire, cold, etcetera). But it can help to keep the following in mind.</p><p></p><p></p><p></p><p><strong>Location of Injury</strong></p><p>[CODE]</p><p>[FONT=courier new][I][B]d10 Bodypart</p><p>[/B][/I]</p><p>1-2 Head</p><p> 3 Chest</p><p> 4 Abdomen</p><p>5-6 Right Arm</p><p>7-8 Left Arm</p><p> 9 Right Leg</p><p>10 Left Leg[/FONT]</p><p></p><p>[/CODE]</p><p></p><p></p><p></p><p><strong>Variant: Location of Injury</strong></p><p>The more detailed statistics here derive from reallife studies on combat wounds and work accidents.</p><p></p><p>[CODE]</p><p>[FONT=courier new][I][B]d20 Bodypart Reallife[/B]</p><p></p><p>[/I] [B]Head [/B]20%</p><p> 1 • Brain Concussion </p><p> 2 • Face </p><p> 3 • Crown </p><p> 4 • Neck </p><p></p><p> [B]Chest [/B]15%</p><p> 5 • Breasts </p><p> 6 • Sternum </p><p> 7 • Back </p><p></p><p> [B]Abdomen [/B]10%</p><p> 8 • Belly </p><p> 9 • Lower Back/[FONT=courier new]Groin[/FONT]</p><p></p><p> [B]Arms [/B]30%</p><p>10 • Right Hand </p><p>11 • Right Shoulder </p><p>12 • Right Arm/Elbow/Wrist </p><p>13 • Left Hand </p><p>14 • Left Shoulder </p><p>15 • Left Arm/Elbow/Wrist </p><p></p><p> [B]Legs [/B]25%</p><p>16 • Right Knee </p><p>17 • Right Leg/Hip/Ankle/Foot </p><p>18 • Left Knee </p><p>19 • Left Leg/Hip/Ankle/Foot </p><p>20 • Buttocks [/FONT]</p><p></p><p>[/CODE]</p><p></p><p></p><p></p><p><strong>Scar?</strong></p><p><strong></strong>Reducing to 0 hit points and failing one save versus death, almost ALWAYS leaves a visible scar. Exceptions might include damage from drowning, poisons, or so on.</p><p></p><p>Low level healing spells (Cure Wounds, Word of Healing) close wounds, but cannot remove scars. Spell slot level 6 or higher can remove scars (Heal, Regeneration, even Cure Wounds using a slot level 6 or higher).</p><p></p><p>Medical data about skin and scars, including burns.</p><p></p><p>[CODE]</p><p>[FONT=courier new][B][I]Skin Dermis Scar? Bleed Cut Rip Burn Bruise Pain[/I][/B]</p><p> </p><p>[I]If Bloodied[/I]</p><p>[B]Surface[/B] epidermis [B]no[/B] minimal scratch redness redness light pain</p><p>[B]Shallow[/B] palpillary [B]no[/B] drip knick scrape blister dark lots</p><p></p><p> </p><p>[I]Fail a Save v Death[/I]</p><p>[B]Deep[/B] reticular [B]scar[/B] flow cut tear whiteness severe pressure</p><p>[B]Thru[/B] hypodermis [B]scar[/B] spurt gash flayed brownness severe no pain</p><p></p><p></p><p></p><p>[I]Notes[/I]</p><p>Burn damage types: acid, cold (frostbite), fire, lightning, radiance</p><p>Bruise damage types: bludgeoning, force, thunder</p><p>Rip damage types: bludgeoning, slashing</p><p>Cut damage types: piercing, slashing</p><p>Piercing might not leave a scar if surgically tidy or a pin prick</p><p>Thunder might represent pressure damage in deep sea or outer space</p><p></p><p>Determine any internal injury separately, depending on failed saves versus death: </p><p>blood loss, contusion, muscle impairment, broken bone, vital organ failure</p><p></p><p>[/FONT][/CODE]</p><p></p><p></p><p></p><p><strong>If Face?</strong></p><p><strong></strong>I cant find clear medical statistics for facial injuries (some refer to bone damage only, others tissue damage only, and so on), but the gist seems simple, something like the following.</p><p></p><p>[CODE]</p><p>[FONT=courier new][I][B]d20 Face[/B]</p><p></p><p> [/I]1 Right Eye</p><p> 2 Left Eye</p><p> 3 Right Ear</p><p> 4 Left Ear</p><p> 5 Forehead</p><p> 6 Nose</p><p> 7 Mouth</p><p> 8[FONT=courier new] Right Cheek</p><p> 9 Left Cheek</p><p>[/FONT]10 Jaw</p><p>[/FONT]</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Yaarel, post: 6896067, member: 58172"] [B]Descriptions of Damage [/B]Normally, the DM will decide arbitrarily, exactly what an injury looks like, depending on the damage type (slashing, bludgeoning, fire, cold, etcetera). But it can help to keep the following in mind. [B]Location of Injury[/B] [CODE] [FONT=courier new][I][B]d10 Bodypart [/B][/I] 1-2 Head 3 Chest 4 Abdomen 5-6 Right Arm 7-8 Left Arm 9 Right Leg 10 Left Leg[/FONT] [/CODE] [B]Variant: Location of Injury[/B] The more detailed statistics here derive from reallife studies on combat wounds and work accidents. [CODE] [FONT=courier new][I][B]d20 Bodypart Reallife[/B] [/I] [B]Head [/B]20% 1 • Brain Concussion 2 • Face 3 • Crown 4 • Neck [B]Chest [/B]15% 5 • Breasts 6 • Sternum 7 • Back [B]Abdomen [/B]10% 8 • Belly 9 • Lower Back/[FONT=courier new]Groin[/FONT] [B]Arms [/B]30% 10 • Right Hand 11 • Right Shoulder 12 • Right Arm/Elbow/Wrist 13 • Left Hand 14 • Left Shoulder 15 • Left Arm/Elbow/Wrist [B]Legs [/B]25% 16 • Right Knee 17 • Right Leg/Hip/Ankle/Foot 18 • Left Knee 19 • Left Leg/Hip/Ankle/Foot 20 • Buttocks [/FONT] [/CODE] [B]Scar? [/B]Reducing to 0 hit points and failing one save versus death, almost ALWAYS leaves a visible scar. Exceptions might include damage from drowning, poisons, or so on. Low level healing spells (Cure Wounds, Word of Healing) close wounds, but cannot remove scars. Spell slot level 6 or higher can remove scars (Heal, Regeneration, even Cure Wounds using a slot level 6 or higher). Medical data about skin and scars, including burns. [CODE] [FONT=courier new][B][I]Skin Dermis Scar? Bleed Cut Rip Burn Bruise Pain[/I][/B] [I]If Bloodied[/I] [B]Surface[/B] epidermis [B]no[/B] minimal scratch redness redness light pain [B]Shallow[/B] palpillary [B]no[/B] drip knick scrape blister dark lots [I]Fail a Save v Death[/I] [B]Deep[/B] reticular [B]scar[/B] flow cut tear whiteness severe pressure [B]Thru[/B] hypodermis [B]scar[/B] spurt gash flayed brownness severe no pain [I]Notes[/I] Burn damage types: acid, cold (frostbite), fire, lightning, radiance Bruise damage types: bludgeoning, force, thunder Rip damage types: bludgeoning, slashing Cut damage types: piercing, slashing Piercing might not leave a scar if surgically tidy or a pin prick Thunder might represent pressure damage in deep sea or outer space Determine any internal injury separately, depending on failed saves versus death: blood loss, contusion, muscle impairment, broken bone, vital organ failure [/FONT][/CODE] [B]If Face? [/B]I cant find clear medical statistics for facial injuries (some refer to bone damage only, others tissue damage only, and so on), but the gist seems simple, something like the following. [CODE] [FONT=courier new][I][B]d20 Face[/B] [/I]1 Right Eye 2 Left Eye 3 Right Ear 4 Left Ear 5 Forehead 6 Nose 7 Mouth 8[FONT=courier new] Right Cheek 9 Left Cheek [/FONT]10 Jaw [/FONT] [/CODE] [/QUOTE]
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