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Ties that Bind - 3.5 Forgotten Realms Gestalt
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<blockquote data-quote="Someone" data-source="post: 2628744" data-attributes="member: 5656"><p>Ok, about me, I´ve been playing third edition since I was 8, and been playing third edition since it came out, managing to finish a rather long campaing. Most of my postcount comes from posting in the Playing the game forum. Playing in a friend´s campaing and an online Living FR campaing, I have a passing knowledge of the Realms, but not too much. And English is not my mother tongue, so you can expect the occasional oddity now and then -actually I started playing in pbp games to improve it-.</p><p></p><p>In pbps I discovered that long dungeons, very complicated mysteries and generally long sequences that extend too much in real-time don´t work, so I prefer to divide the action in shorter episodes that can be solved in 2-3 months of real time. That means a short investigation, roleplaying or exploration that leads to one or two big fights.</p><p></p><p>About the character concept, that would be a half-elf fighter/ranger/tempest from one side, sorcerer or wizard from the other. (Actually I´d like to try a psionic character, but I think too many people are going for that already, and the character background doesn´t allow that)</p></blockquote><p></p>
[QUOTE="Someone, post: 2628744, member: 5656"] Ok, about me, I´ve been playing third edition since I was 8, and been playing third edition since it came out, managing to finish a rather long campaing. Most of my postcount comes from posting in the Playing the game forum. Playing in a friend´s campaing and an online Living FR campaing, I have a passing knowledge of the Realms, but not too much. And English is not my mother tongue, so you can expect the occasional oddity now and then -actually I started playing in pbp games to improve it-. In pbps I discovered that long dungeons, very complicated mysteries and generally long sequences that extend too much in real-time don´t work, so I prefer to divide the action in shorter episodes that can be solved in 2-3 months of real time. That means a short investigation, roleplaying or exploration that leads to one or two big fights. About the character concept, that would be a half-elf fighter/ranger/tempest from one side, sorcerer or wizard from the other. (Actually I´d like to try a psionic character, but I think too many people are going for that already, and the character background doesn´t allow that) [/QUOTE]
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