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Ties that Bind - 3.5 Forgotten Realms Gestalt
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<blockquote data-quote="gabrion" data-source="post: 2628962" data-attributes="member: 30779"><p>These ideas are fine. I can see fighter/wilder being especially potent.</p><p></p><p></p><p></p><p>While I love the PrC (in as much as you can actually do that), I really don't think this would work so well in the game. I mean these guys are evil by the standards of beholders and mind flayers, so fighting their nature is one helluva fight. Also, the fact that they still have to sustain their power by sucking the life out of others would make it a difficult fit. I won't say no to the concept, but if you submit that character you are going to have to do an awesome job selling it in order to get a spot.</p><p></p><p></p><p></p><p>It's a mixed bag really. Things can be more fun, but also a lot less productive if it gets out of hand. Definately makes for some funny character decisions though.</p></blockquote><p></p>
[QUOTE="gabrion, post: 2628962, member: 30779"] These ideas are fine. I can see fighter/wilder being especially potent. While I love the PrC (in as much as you can actually do that), I really don't think this would work so well in the game. I mean these guys are evil by the standards of beholders and mind flayers, so fighting their nature is one helluva fight. Also, the fact that they still have to sustain their power by sucking the life out of others would make it a difficult fit. I won't say no to the concept, but if you submit that character you are going to have to do an awesome job selling it in order to get a spot. It's a mixed bag really. Things can be more fun, but also a lot less productive if it gets out of hand. Definately makes for some funny character decisions though. [/QUOTE]
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Ties that Bind - 3.5 Forgotten Realms Gestalt
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