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Ties that Bind - 3.5 Forgotten Realms Gestalt
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<blockquote data-quote="gabrion" data-source="post: 2710426" data-attributes="member: 30779"><p>[sblock=Keia]Keia, I’ve (finally) gone over the details of your character and here are the things I noticed that you should address:</p><ul> <li data-xf-list-type="ul">Autohypnosis should be +11 </li> <li data-xf-list-type="ul">Gather Information lists your Cha at a -1</li> <li data-xf-list-type="ul">I take it when you list the feat “expand power” you mean expanded knowledge?</li> <li data-xf-list-type="ul">The flaw that gives -1 AC is vulnerable, not non-combatant</li> <li data-xf-list-type="ul">According to my calculations, you should only have 982 gp left after buy all of your gear. If you check it again and still get a different number, let me know.</li> </ul><p></p><p>That’s all I noticed, but if I see anything else (even after we start play), I’ll be sure to point it out for correction.</p><p></p><p>As for how you should enter the game, I’m glad you changed the end of your story to accommodate that. I want you to be able to join up with the group as soon as possible, so lets use the following story.</p><p></p><p>Some of the dwarves Cassandra rescued were part of a very high ranking family in Sundabar who are also acquainted with you some how (mostly they’ve just heard that you are good at traveling around), so they called on you to help them. As a reward for rescuing his nephew, one of the elders has contracted you to deliver a reward to Cassandra (an amulet he calls drow-bane, which supposedly makes it easier to combat the dark elves). </p><p></p><p>Your first lead for Cassandra was Silverymoon and very soon after arriving there and asking a few of the guards about her, you were strangely escorted to the High Palace (making you wonder if such questions should not be asked). To your pleasure/relief, the High Mage of Silverymoon personally greeted you and told you he had spoken to Cassandra just a few hours ago and while he couldn’t be sure, he thought she might be following the road toward Sundabar. </p><p></p><p>In game time, this means that by using overland flight you could catch up with Cassandra and Jonas as they are investigating the burnt down farmhouse. Go ahead and look at post 89. You can auto-suceed on the spot check because you see and individual (and a bird that turns into a cat) enter the woods and approach the lean-to. As you get closer you realize that the person is a woman who may match the description of Cassandra. </p><p></p><p>You can post in game how you react to all this (there is a burnt farmhouse and shed and Cassy has walked into the treeline about 25 feet, where she is now standing beside a lean-to, possibly talking with someone). [/sblock]</p></blockquote><p></p>
[QUOTE="gabrion, post: 2710426, member: 30779"] [sblock=Keia]Keia, I’ve (finally) gone over the details of your character and here are the things I noticed that you should address: [list][*]Autohypnosis should be +11 [*]Gather Information lists your Cha at a -1 [*]I take it when you list the feat “expand power” you mean expanded knowledge? [*]The flaw that gives -1 AC is vulnerable, not non-combatant [*]According to my calculations, you should only have 982 gp left after buy all of your gear. If you check it again and still get a different number, let me know.[/list] That’s all I noticed, but if I see anything else (even after we start play), I’ll be sure to point it out for correction. As for how you should enter the game, I’m glad you changed the end of your story to accommodate that. I want you to be able to join up with the group as soon as possible, so lets use the following story. Some of the dwarves Cassandra rescued were part of a very high ranking family in Sundabar who are also acquainted with you some how (mostly they’ve just heard that you are good at traveling around), so they called on you to help them. As a reward for rescuing his nephew, one of the elders has contracted you to deliver a reward to Cassandra (an amulet he calls drow-bane, which supposedly makes it easier to combat the dark elves). Your first lead for Cassandra was Silverymoon and very soon after arriving there and asking a few of the guards about her, you were strangely escorted to the High Palace (making you wonder if such questions should not be asked). To your pleasure/relief, the High Mage of Silverymoon personally greeted you and told you he had spoken to Cassandra just a few hours ago and while he couldn’t be sure, he thought she might be following the road toward Sundabar. In game time, this means that by using overland flight you could catch up with Cassandra and Jonas as they are investigating the burnt down farmhouse. Go ahead and look at post 89. You can auto-suceed on the spot check because you see and individual (and a bird that turns into a cat) enter the woods and approach the lean-to. As you get closer you realize that the person is a woman who may match the description of Cassandra. You can post in game how you react to all this (there is a burnt farmhouse and shed and Cassy has walked into the treeline about 25 feet, where she is now standing beside a lean-to, possibly talking with someone). [/sblock] [/QUOTE]
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