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Tightening up/editing Princes of the Apocalypse
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<blockquote data-quote="smbakeresq" data-source="post: 7174462" data-attributes="member: 28301"><p>I mashed this and SKT into a mega adventure to get the PC to level 20. Basically:1. Clear the above ground temples and end up in Triboar</p><p>2. Triboar giant attack to get SKT going.</p><p>3. PC find out through traveling to complete tasks given in Triboar that giant attacks are increasing all over, but not why</p><p>4. PC start to find out that Ordening was broken because Giants were under influence of Elemental Evils, something the Giant All Father found unacceptable.</p><p>5. PC meet Harshang</p><p>6. Temple of All Father, the relics are mentioned - also mentioned with right questions is that Giants are being influenced.</p><p>7. As the players go for relics, they are being stolen by the various cults</p><p>8. Temple of the All -Father gives them more advice, that the conch has been broken, a piece is with each cult, which is using the conch pieces to control the various giants. Iymrith attacks.</p><p>9. PC track down the underground bases and see what elemental cults are up to and get more clues.</p><p>10. Each cult leads to a giant base and a piece of the conch.</p><p>11. PC put conch back together and then use Conch and to get to Storm Giant base.</p><p>12. Storm giant base reveals - PC figure out that Elemental Evils nodes helped kidnap King.</p><p>13. PC go to nodes to cause trouble and figure out where King is.</p><p>14 Find King and then realize they are pawns for Iymrith to clear out Elemental Evil competition and weaken the Giants over all.</p><p>15. Find Iymrith and fight. Use Dust devils liberally for fun.</p><p></p><p>Scaling up is ok in this edition, the key is to wear PC down and don't let them rest if they are having it too easy. For well rested PC adding a giant or elemental creature always works and is appropriate. The idea that these $40 books only take you to 11-12 level doesn't sit well, I much preferred the AP model and consider Age of Worms and Savage Tide some of the best work done since the old Slavers/Against the Giant mega adventures.</p><p></p><p>I use XP to level up, its slower in some ways but faster in other but PC feel their direct actions are actually affecting their PCs. My PCs are my kids in general, but I also allow PCs to level up "mid-encounter" as it were if they have been talking about taking a feat or something when they get to the right level. For example, if a PC has said when I get to 8th level I am going to take the feat Shield master, if I know the PC are close xp wise and will get there with this encounter I will introduce the feat as an inspiration in mid combat.</p><p></p><p>The PC will become very wealthy when they top it, so watch out for that.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7174462, member: 28301"] I mashed this and SKT into a mega adventure to get the PC to level 20. Basically:1. Clear the above ground temples and end up in Triboar 2. Triboar giant attack to get SKT going. 3. PC find out through traveling to complete tasks given in Triboar that giant attacks are increasing all over, but not why 4. PC start to find out that Ordening was broken because Giants were under influence of Elemental Evils, something the Giant All Father found unacceptable. 5. PC meet Harshang 6. Temple of All Father, the relics are mentioned - also mentioned with right questions is that Giants are being influenced. 7. As the players go for relics, they are being stolen by the various cults 8. Temple of the All -Father gives them more advice, that the conch has been broken, a piece is with each cult, which is using the conch pieces to control the various giants. Iymrith attacks. 9. PC track down the underground bases and see what elemental cults are up to and get more clues. 10. Each cult leads to a giant base and a piece of the conch. 11. PC put conch back together and then use Conch and to get to Storm Giant base. 12. Storm giant base reveals - PC figure out that Elemental Evils nodes helped kidnap King. 13. PC go to nodes to cause trouble and figure out where King is. 14 Find King and then realize they are pawns for Iymrith to clear out Elemental Evil competition and weaken the Giants over all. 15. Find Iymrith and fight. Use Dust devils liberally for fun. Scaling up is ok in this edition, the key is to wear PC down and don't let them rest if they are having it too easy. For well rested PC adding a giant or elemental creature always works and is appropriate. The idea that these $40 books only take you to 11-12 level doesn't sit well, I much preferred the AP model and consider Age of Worms and Savage Tide some of the best work done since the old Slavers/Against the Giant mega adventures. I use XP to level up, its slower in some ways but faster in other but PC feel their direct actions are actually affecting their PCs. My PCs are my kids in general, but I also allow PCs to level up "mid-encounter" as it were if they have been talking about taking a feat or something when they get to the right level. For example, if a PC has said when I get to 8th level I am going to take the feat Shield master, if I know the PC are close xp wise and will get there with this encounter I will introduce the feat as an inspiration in mid combat. The PC will become very wealthy when they top it, so watch out for that. [/QUOTE]
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