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<blockquote data-quote="DumbPaladin" data-source="post: 5379759" data-attributes="member: 90770"><p>That's ... an awful lot of questions. And the last two could be an essay in and of themselves. Sorry, but I'm just gonna answer a couple.</p><p></p><p>#1 -- </p><p>12 hours of walking: almost 0 RP time; there's nothing worthwhile to roleplay, unless a character wants to start a discussion, in which case I'd say give the characters as long as they need. A random encounter may interrupt this.</p><p></p><p>8 hours of sleeping: I'm not sure how you'd roleplay this; everyone is unconscious.</p><p></p><p>2 hours prepping / eating: Eating can be interesting roleplaying, but usually not the standard meal of iron rations and the like -- I'm thinking fancy restaurants or dinners given as a reward for good deeds done. So I'd say this falls into the almost 0 RP time category also. If it's a special meal, maybe 15 minutes.</p><p></p><p>1 hour telling tales by the campfire: I'm fine with this actually taking 1 hour of RP time. But a lot of groups don't have 1 hour worth of talking in this manner to do. If yours do, then you're probably fortunate.</p><p></p><p>1/2 hour fighting monsters: This takes up most of the game time, because combat can be rather slow. </p><p></p><p>Question #2: I think a good amount of roleplaying per session is at least 1 hour each day, though I'd prefer 2 or 3. The more, the better. I want a little combat with my roleplaying experience, not a smidgin of RP with my hack-and-slash marathon session. </p><p>Other people prefer the opposite.</p></blockquote><p></p>
[QUOTE="DumbPaladin, post: 5379759, member: 90770"] That's ... an awful lot of questions. And the last two could be an essay in and of themselves. Sorry, but I'm just gonna answer a couple. #1 -- 12 hours of walking: almost 0 RP time; there's nothing worthwhile to roleplay, unless a character wants to start a discussion, in which case I'd say give the characters as long as they need. A random encounter may interrupt this. 8 hours of sleeping: I'm not sure how you'd roleplay this; everyone is unconscious. 2 hours prepping / eating: Eating can be interesting roleplaying, but usually not the standard meal of iron rations and the like -- I'm thinking fancy restaurants or dinners given as a reward for good deeds done. So I'd say this falls into the almost 0 RP time category also. If it's a special meal, maybe 15 minutes. 1 hour telling tales by the campfire: I'm fine with this actually taking 1 hour of RP time. But a lot of groups don't have 1 hour worth of talking in this manner to do. If yours do, then you're probably fortunate. 1/2 hour fighting monsters: This takes up most of the game time, because combat can be rather slow. Question #2: I think a good amount of roleplaying per session is at least 1 hour each day, though I'd prefer 2 or 3. The more, the better. I want a little combat with my roleplaying experience, not a smidgin of RP with my hack-and-slash marathon session. Other people prefer the opposite. [/QUOTE]
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