Time-hopping out of the belly of the beast?

Driddle

First Post
Scenario: Psionic character gets swallowed whole by a big ol' beastie. Rather than try to hack his way out (or crawl out, one way or the other), he activates his Time Stop psi power and hopes the monster moves away. The idea is that the PC will pop back into reality after enough time has passed for him to reappar in a non-tummy area.

What say you? Effective, or somehow rules-wonky and disallowed?
 

log in or register to remove this ad

Driddle said:
Scenario: Psionic character gets swallowed whole by a big ol' beastie. Rather than try to hack his way out (or crawl out, one way or the other), he activates his Time Stop psi power and hopes the monster moves away. The idea is that the PC will pop back into reality after enough time has passed for him to reappar in a non-tummy area.

What say you? Effective, or somehow rules-wonky and disallowed?
Even if the critter stayed in the same place, the power would cause him to re-appear in a non-tummy area.

Time Hop
Psychoportation
Level: Psion/wilder 3
Display: Auditory and visual
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One Medium or smaller creature, or one object weighing 300 lb. or less
Duration: 1 round/level; see text
Saving Throw: Will negates
Power Resistance: Yes
Power Points: 5

The subject of the power hops forward in time 1 round for every manifester level you have. In effect, the subject seems to disappear in a shimmer of silver energy, then reappear after the duration of this power expires. The subject reappears in exactly the same orientation and condition as before. From the subject’s point of view, no time has passed at all.

In each round of the power’s duration, on what would have been the subject’s turn, it can attempt a DC 15 Wisdom check. Success allows the subject to return. The subject can act normally on its next turn after this power ends.

If the space from which the subject departed is occupied upon his return to the time stream, he appears in the closest unoccupied space, still in his original orientation. Determine the closest space randomly if necessary.

Augment
You can augment this power in one or both of the following ways.

For every 2 additional power points you spend, you can affect a creature of one size category larger, or double the weight of an object to be affected.
For every 2 additional power points you spend, this power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power.
 

frankthedm said:
Even if the critter stayed in the same place, the power would cause him to re-appear in a non-tummy area.

I agree, and would add that this is a legitimate use of time hop.
 


re "occupied": I was concerned that if the stomach had room for a PC to begin with, there was potential that he could pop back into existance in the same space after the time hop. ("Crap! I'm STILL here!...")

Thanks.
 

Graf said:
This is actually a cheap way to avoid being swallowed or grappled.

So it's a level lower then freedom of movement, which accomplishes almost the same thing and WON'T take you out of the fight for 5+ rounds, leaving your pals shorthanded?

I can live with that.
 

Remove ads

Top