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Time of Ages Maps (Updated: March 2021)
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<blockquote data-quote="Knightfall" data-source="post: 1841115" data-attributes="member: 2012"><p>Okay, I've been working on Kulan so hard that my other worlds aren't getting much love. So I figured I'd finalize the map for my Time of Ages campaign world. This world can best be described as <em>"Chronomancy meets Spelljammer meets Steampunk meets Treasure Planet"</em>. You can also thow in some <em>"Dinotopia"</em>.</p><p></p><p>The world is part of my <span style="color: YellowGreen"><strong>Steampunk Spelljammer</strong></span> universe, which I've also been negecting. Hopefully, I'll give the world and universe some more lovin'.</p><p></p><p><span style="color: YellowGreen"><strong>INTRODUCTION</strong></span></p><p>Here is where the world has been...</p><p></p><p><em>Islands of Malecade</em>... <em>Warped World</em>... these campaign names have always referred to my first world... <span style="color: YellowGreen"><strong>Rielun</strong></span> (the world has had more names then I can remember). A campaign that started out with one map of a small portion of the continent Malecade. For years this campaign grew and grew — to a size roughly twice the size of Earth. By this time I was completely lost in a mass of maps that didn't have any consistency or theme. So... I tossed the worst ideas, archived the original core of maps for the campaign, and transferred other ideas to other worlds. Warped World died with a whimper but Malecade lived on in my soul... lost but not forgotten. And now I feel I must revive it with a new name but true to the original concept - <span style="color: YellowGreen"><strong>Time of Ages</strong></span>.</p><p></p><p>And here is where the world is now going...</p><p></p><p>Time of Ages was never supposed to be a straight fantasy world. Magic would play a vital role in the development of the world but so would technology. The original concept was to blend magic and technology together in such a way that prevents technology from existing on the world without magic to power it. I've referred to this combination of magic and tech in numerous ways — technomagic, magitech, etc. — but the idea has stayed the same. Dragonstar and several other technological rich d20 campaigns have inspired me to change Time of Ages. The campaign is now becoming more like my original concept than every before. I will be able to justify the creation of the super cities and the technology, while still allowing for the wild nature of the worlds inherent magic. The powers of time, druidism and arcane science can now come together into one world.</p><p></p><p>I had intended for this world to become part of my Arcanum of the Stars Dragonstar campaign but after thinking it over, Time of Ages doesn't fit very well into the feel of Dragonstar. Thus, the world and its moon, Jarad, will be a campaign unto itself. The campaign will neither be a part of the D&D Spelljammer Cosmology or the Dragonstar Universe. Instead it will be part of my <span style="color: YellowGreen"><strong>Spelljammer Gone Wild Cosmology</strong></span>. This will separate it from <strong>Arcanum of the Stars</strong>, <strong>World of Kulan</strong>, and <strong>Dark World</strong>.</p><p></p><p><span style="color: YellowGreen"><strong>Rielun's Geography</strong></span></p><p>Rielun has five continents... Argethon (south pole), Heuveon (north pole), Malecade, Trasunia, and Biarr. Beyond this and many islands both large and small, Rielun is covered with dark purple-green oceans. Thus, Rielun is roughly 60% to 75% covered by water but is also deceptively shallow in many places (less than 500 to 1000 ft.) The climate is arctic to temperate for the most part; only the regions near the equator rise to subtropical levels.</p><p></p><p><strong><span style="color: YellowGreen">Background/History</span></strong> to come... needs some modifications. Plus, I'll be posting the map of Rielun's moon, Jarad. Jarad is a inhabited moon with its own unique feel. <em>"Spelljammer + Steampunk + Victorian Age + High Magic"</em> This sub-campaign is known as <strong><span style="color: YellowGreen">Magiclight</span></strong>.</p><p></p><p>Cheers!</p><p></p><p>Knightfall1972</p><p></p><p style="text-align: center">[ATTACH=full]17129[/ATTACH]</p><p></p><p>[URL unfurl="true"]https://sjgwbyknightfall.wordpress.com/2018/05/23/hex-map-world-of-rielun/[/URL]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 1841115, member: 2012"] Okay, I've been working on Kulan so hard that my other worlds aren't getting much love. So I figured I'd finalize the map for my Time of Ages campaign world. This world can best be described as [I]"Chronomancy meets Spelljammer meets Steampunk meets Treasure Planet"[/I]. You can also thow in some [I]"Dinotopia"[/I]. The world is part of my [COLOR=YellowGreen][B]Steampunk Spelljammer[/B][/COLOR] universe, which I've also been negecting. Hopefully, I'll give the world and universe some more lovin'. [COLOR=YellowGreen][B]INTRODUCTION[/B][/COLOR] Here is where the world has been... [I]Islands of Malecade[/I]... [I]Warped World[/I]... these campaign names have always referred to my first world... [COLOR=YellowGreen][B]Rielun[/B][/COLOR] (the world has had more names then I can remember). A campaign that started out with one map of a small portion of the continent Malecade. For years this campaign grew and grew — to a size roughly twice the size of Earth. By this time I was completely lost in a mass of maps that didn't have any consistency or theme. So... I tossed the worst ideas, archived the original core of maps for the campaign, and transferred other ideas to other worlds. Warped World died with a whimper but Malecade lived on in my soul... lost but not forgotten. And now I feel I must revive it with a new name but true to the original concept - [COLOR=YellowGreen][B]Time of Ages[/B][/COLOR]. And here is where the world is now going... Time of Ages was never supposed to be a straight fantasy world. Magic would play a vital role in the development of the world but so would technology. The original concept was to blend magic and technology together in such a way that prevents technology from existing on the world without magic to power it. I've referred to this combination of magic and tech in numerous ways — technomagic, magitech, etc. — but the idea has stayed the same. Dragonstar and several other technological rich d20 campaigns have inspired me to change Time of Ages. The campaign is now becoming more like my original concept than every before. I will be able to justify the creation of the super cities and the technology, while still allowing for the wild nature of the worlds inherent magic. The powers of time, druidism and arcane science can now come together into one world. I had intended for this world to become part of my Arcanum of the Stars Dragonstar campaign but after thinking it over, Time of Ages doesn't fit very well into the feel of Dragonstar. Thus, the world and its moon, Jarad, will be a campaign unto itself. The campaign will neither be a part of the D&D Spelljammer Cosmology or the Dragonstar Universe. Instead it will be part of my [COLOR=YellowGreen][B]Spelljammer Gone Wild Cosmology[/B][/COLOR]. This will separate it from [B]Arcanum of the Stars[/B], [B]World of Kulan[/B], and [B]Dark World[/B]. [COLOR=YellowGreen][B]Rielun's Geography[/B][/COLOR] Rielun has five continents... Argethon (south pole), Heuveon (north pole), Malecade, Trasunia, and Biarr. Beyond this and many islands both large and small, Rielun is covered with dark purple-green oceans. Thus, Rielun is roughly 60% to 75% covered by water but is also deceptively shallow in many places (less than 500 to 1000 ft.) The climate is arctic to temperate for the most part; only the regions near the equator rise to subtropical levels. [B][COLOR=YellowGreen]Background/History[/COLOR][/B] to come... needs some modifications. Plus, I'll be posting the map of Rielun's moon, Jarad. Jarad is a inhabited moon with its own unique feel. [I]"Spelljammer + Steampunk + Victorian Age + High Magic"[/I] This sub-campaign is known as [B][COLOR=YellowGreen]Magiclight[/COLOR][/B]. Cheers! Knightfall1972 [CENTER][ATTACH type="full" alt="Rielun.jpg"]17129[/ATTACH][/CENTER] [URL unfurl="true"]https://sjgwbyknightfall.wordpress.com/2018/05/23/hex-map-world-of-rielun/[/URL] [/QUOTE]
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