Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Time of Vengeance [closed]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hero4hire" data-source="post: 3694804" data-attributes="member: 20711"><p>Insight,</p><p></p><p>I just went over Torque. Just a couple of things.</p><p></p><p>Torque's 30 pp of Friction Array seems very innefficient compared to the one presented in Ultimate Power.</p><p></p><p>I cant see a reason Thematically or Mechanically to make most of it a Ranged instead of Perception. You are not saving PP, nor do you have any Feats to take advantage of making some of the Powers being Ranged.</p><p></p><p>Unless you have an objection I would like to present the array like this.</p><p></p><p></p><p></p><p>Since you have UP you can just look these up (some are APs of Kinetic Control), but do exactly what you intended PLUS all are at Perception Range. </p><p></p><p>Also, Immunity to all Heat Effects is 10 ranks of Immunity Heat Damage however is 5 ranks.</p><p></p><p>Lastly due to an unneeded Feat (attack specialization) and some math you have leftover PP.</p><p></p><p>Here is what I have</p><p></p><p>[sblock]"<strong>----------Character Details---------</strong></p><p><strong>Player Name:</strong> </p><p><strong>Character Name:</strong> </p><p><strong>Character Alias:</strong> Torque</p><p><strong>GM's Name:</strong> </p><p><strong>Age:</strong> </p><p><strong>Height:</strong> </p><p><strong>Weight:</strong> </p><p><strong>Hair:</strong> </p><p><strong>Eyes:</strong> </p><p><strong>Power Level:</strong> 10</p><p><strong>Power Points:</strong> 146</p><p><strong>Appearance:</strong> </p><p>--------------------------------------</p><p></p><p><strong>----------Background---------</strong></p><p></p><p>--------------------------------------</p><p></p><p><strong>----------Ability Scores---------</strong></p><p><strong>Strength:</strong> 10 (0)</p><p><strong>Dexterity:</strong> 14 (+2)</p><p><strong>Constitution:</strong> 13 (+1)</p><p><strong>Intelligence:</strong> 14 (+2)</p><p><strong>Wisdom:</strong> 11 (0)</p><p><strong>Charisma:</strong> 24 (+7/+2)</p><p>--------------------------------------</p><p></p><p><strong>----------Saves---------</strong></p><p><strong>Toughness:</strong> +11</p><p><strong>Fortitude:</strong> +3</p><p><strong>Reflex:</strong> +6</p><p><strong>Willpower:</strong> +5</p><p>--------------------------------------</p><p></p><p><strong>----------Combat---------</strong></p><p><strong>Attack Bonus:</strong> +6</p><p><strong>Damage Bonus:</strong> Unarmed +0</p><p><strong>Grapple:</strong> +6</p><p><strong>Defense Bonus:</strong> +7 (+3 flat footed)</p><p><strong>Initiative:</strong> +2</p><p>--------------------------------------</p><p></p><p><strong>----------Lifting Capacity---------</strong></p><p><strong>Light Load:</strong> 33 lbs</p><p><strong>Medium Load:</strong> 66 lbs</p><p><strong>Heavy Load:</strong> 100 lbs</p><p><strong>Max Load:</strong> 200 lbs</p><p><strong>Push/Drag:</strong> 500 lbs</p><p>--------------------------------------</p><p></p><p><strong>----------Movement Rate---------</strong></p><p><strong>Base Speed:</strong> 30 ft/r / 60 ft/r / 120 ft/r</p><p><strong>Leap:</strong> 10 ft / 5 ft / 2 ft</p><p><strong>Speed:</strong> 250 ft/r</p><p>--------------------------------------</p><p></p><p><strong>----------Skills---------</strong></p><ul> <li data-xf-list-type="ul"><strong>Bluff</strong> - 4 (+11)</li> <li data-xf-list-type="ul"><strong>Computers</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Diplomacy</strong> - 0 (+7)</li> <li data-xf-list-type="ul"><strong>Disable Device</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Disguise</strong> - 0 (+7)</li> <li data-xf-list-type="ul"><strong>Escape Artist</strong> - 2 (+4)</li> <li data-xf-list-type="ul"><strong>Gather Info</strong> - 5 (+12)</li> <li data-xf-list-type="ul"><strong>Handle Animal</strong> - 0 (+7)</li> <li data-xf-list-type="ul"><strong>Intimidate</strong> - 0 (+7)</li> <li data-xf-list-type="ul"><strong>Knowledge: Popular Culture</strong> - 4 (+6)</li> <li data-xf-list-type="ul"><strong>Knowledge: Technology</strong> - 2 (+4)</li> <li data-xf-list-type="ul"><strong>Perform: Dance</strong> - 5 (+12)</li> <li data-xf-list-type="ul"><strong>Perform: Singing</strong> - 5 (+12)</li> <li data-xf-list-type="ul"><strong>Perform: String Instruments</strong> - 5 (+12)</li> <li data-xf-list-type="ul"><strong>Search</strong> - 0 (+2)</li> <li data-xf-list-type="ul"><strong>Stealth</strong> - 0 (+2)</li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Feats---------</strong> <ul> <li data-xf-list-type="ul"><strong>Attractive (2):</strong> +8 bonus Bluff & Diplomacy people affected by your looks</li> <li data-xf-list-type="ul"><strong>Dodge Focus (2):</strong> +2 dodge bonus</li> <li data-xf-list-type="ul"><strong>Favored Environment (1):</strong> Frictionless</li> <li data-xf-list-type="ul"><strong>Move-by Action:</strong> Move both before and after a standard action</li> <li data-xf-list-type="ul"><strong>Taunt:</strong> Demoralize using Bluff rather than Intimidate</li> </ul><p>--------------------------------------</p><p></p><p><strong>----------Powers---------</strong></p><p><strong>Enhanced Charisma</strong> {} - Power Rank 10 - Cost 10 (1 * 10)</p><p></p><p><strong>Pheremones</strong> {} - Power Rank 2 - Cost 4 (2 * 2)</p><p><em>Flaws:</em> Limited (Opposite Sex), Limited (5' range)</p><p></p><p><strong>Force Field</strong> {} - Power Rank 10 - Cost 10 (1 * 10)</p><p></p><p><strong>Friction Control (Trip)</strong> {} - Power Rank 10 - Cost 31 (3 * 10 + 1)</p><p><em>Power Feats:</em> Dynamic</p><p></p><p><strong>DAP: Snare</strong> {} - Power Rank 10 - Cost 2 </p><p></p><p><strong>AP: Blast</strong> {} - Power Rank 10 - Cost 1 </p><p></p><p><strong>DAP: Environmental Control (Hampered Movement)</strong> {} - Power Rank 10 - Cost 2 </p><p></p><p><strong>DAP: Environmental Control (Heat)</strong> {} - Power Rank 10 - Cost 2 </p><p></p><p><strong>AP: Nullify (Movement)</strong> {} - Power Rank 10 - Cost 1 </p><p></p><p><strong>AP: Penetrating</strong> {} - Power Rank 10 - Cost 1 </p><p></p><p><strong>AP: Move Object</strong> {} - Power Rank 10 - Cost 1 </p><p></p><p><strong>AP: Slow</strong> {} - Power Rank 10 - Cost 1 </p><p></p><p><strong>Immunity (Own Powers, Heat Damage)</strong> {} - Power Rank 6 - Cost 6 (1 * 6)</p><p></p><p><strong>Speed</strong> {} - Power Rank 2 - Cost 2 (1 * 2)</p><p></p><p><strong>Super-Movement (Sure-Footed, Wall-Crawling, Water-Walking)</strong> {} - Power Rank 3 - Cost 6 (2 * 3)</p><p>--------------------------------------</p><p></p><p></p><p><strong>----------Cost Summary---------</strong></p><p><strong>Abilities:</strong> 16</p><p><strong>Combat:</strong> 22</p><p><strong>Saves:</strong> 11</p><p><strong>Skills:</strong> 10</p><p><strong>Feats:</strong> 7</p><p><strong>Powers:</strong> 80</p><p><strong>Total Cost:</strong> 146</p><p>--------------------------------------"[/sblock]</p></blockquote><p></p>
[QUOTE="hero4hire, post: 3694804, member: 20711"] Insight, I just went over Torque. Just a couple of things. Torque's 30 pp of Friction Array seems very innefficient compared to the one presented in Ultimate Power. I cant see a reason Thematically or Mechanically to make most of it a Ranged instead of Perception. You are not saving PP, nor do you have any Feats to take advantage of making some of the Powers being Ranged. Unless you have an objection I would like to present the array like this. Since you have UP you can just look these up (some are APs of Kinetic Control), but do exactly what you intended PLUS all are at Perception Range. Also, Immunity to all Heat Effects is 10 ranks of Immunity Heat Damage however is 5 ranks. Lastly due to an unneeded Feat (attack specialization) and some math you have leftover PP. Here is what I have [sblock]"[b]----------Character Details---------[/b] [b]Player Name:[/b] [b]Character Name:[/b] [b]Character Alias:[/b] Torque [b]GM's Name:[/b] [b]Age:[/b] [b]Height:[/b] [b]Weight:[/b] [b]Hair:[/b] [b]Eyes:[/b] [b]Power Level:[/b] 10 [b]Power Points:[/b] 146 [b]Appearance:[/b] -------------------------------------- [b]----------Background---------[/b] -------------------------------------- [b]----------Ability Scores---------[/b] [b]Strength:[/b] 10 (0) [b]Dexterity:[/b] 14 (+2) [b]Constitution:[/b] 13 (+1) [b]Intelligence:[/b] 14 (+2) [b]Wisdom:[/b] 11 (0) [b]Charisma:[/b] 24 (+7/+2) -------------------------------------- [b]----------Saves---------[/b] [b]Toughness:[/b] +11 [b]Fortitude:[/b] +3 [b]Reflex:[/b] +6 [b]Willpower:[/b] +5 -------------------------------------- [b]----------Combat---------[/b] [b]Attack Bonus:[/b] +6 [b]Damage Bonus:[/b] Unarmed +0 [b]Grapple:[/b] +6 [b]Defense Bonus:[/b] +7 (+3 flat footed) [b]Initiative:[/b] +2 -------------------------------------- [b]----------Lifting Capacity---------[/b] [b]Light Load:[/b] 33 lbs [b]Medium Load:[/b] 66 lbs [b]Heavy Load:[/b] 100 lbs [b]Max Load:[/b] 200 lbs [b]Push/Drag:[/b] 500 lbs -------------------------------------- [b]----------Movement Rate---------[/b] [b]Base Speed:[/b] 30 ft/r / 60 ft/r / 120 ft/r [b]Leap:[/b] 10 ft / 5 ft / 2 ft [b]Speed:[/b] 250 ft/r -------------------------------------- [b]----------Skills---------[/b] [list][*][b]Bluff[/b] - 4 (+11) [*][b]Computers[/b] - 4 (+6) [*][b]Diplomacy[/b] - 0 (+7) [*][b]Disable Device[/b] - 4 (+6) [*][b]Disguise[/b] - 0 (+7) [*][b]Escape Artist[/b] - 2 (+4) [*][b]Gather Info[/b] - 5 (+12) [*][b]Handle Animal[/b] - 0 (+7) [*][b]Intimidate[/b] - 0 (+7) [*][b]Knowledge: Popular Culture[/b] - 4 (+6) [*][b]Knowledge: Technology[/b] - 2 (+4) [*][b]Perform: Dance[/b] - 5 (+12) [*][b]Perform: Singing[/b] - 5 (+12) [*][b]Perform: String Instruments[/b] - 5 (+12) [*][b]Search[/b] - 0 (+2) [*][b]Stealth[/b] - 0 (+2) [/list] -------------------------------------- [b]----------Feats---------[/b][list][*][b]Attractive (2):[/b] +8 bonus Bluff & Diplomacy people affected by your looks [*][b]Dodge Focus (2):[/b] +2 dodge bonus [*][b]Favored Environment (1):[/b] Frictionless [*][b]Move-by Action:[/b] Move both before and after a standard action [*][b]Taunt:[/b] Demoralize using Bluff rather than Intimidate [/list]-------------------------------------- [b]----------Powers---------[/b] [b]Enhanced Charisma[/b] {} - Power Rank 10 - Cost 10 (1 * 10) [b]Pheremones[/b] {} - Power Rank 2 - Cost 4 (2 * 2) [i]Flaws:[/i] Limited (Opposite Sex), Limited (5' range) [b]Force Field[/b] {} - Power Rank 10 - Cost 10 (1 * 10) [b]Friction Control (Trip)[/b] {} - Power Rank 10 - Cost 31 (3 * 10 + 1) [i]Power Feats:[/i] Dynamic [b]DAP: Snare[/b] {} - Power Rank 10 - Cost 2 [b]AP: Blast[/b] {} - Power Rank 10 - Cost 1 [b]DAP: Environmental Control (Hampered Movement)[/b] {} - Power Rank 10 - Cost 2 [b]DAP: Environmental Control (Heat)[/b] {} - Power Rank 10 - Cost 2 [b]AP: Nullify (Movement)[/b] {} - Power Rank 10 - Cost 1 [b]AP: Penetrating[/b] {} - Power Rank 10 - Cost 1 [b]AP: Move Object[/b] {} - Power Rank 10 - Cost 1 [b]AP: Slow[/b] {} - Power Rank 10 - Cost 1 [b]Immunity (Own Powers, Heat Damage)[/b] {} - Power Rank 6 - Cost 6 (1 * 6) [b]Speed[/b] {} - Power Rank 2 - Cost 2 (1 * 2) [b]Super-Movement (Sure-Footed, Wall-Crawling, Water-Walking)[/b] {} - Power Rank 3 - Cost 6 (2 * 3) -------------------------------------- [b]----------Cost Summary---------[/b] [b]Abilities:[/b] 16 [b]Combat:[/b] 22 [b]Saves:[/b] 11 [b]Skills:[/b] 10 [b]Feats:[/b] 7 [b]Powers:[/b] 80 [b]Total Cost:[/b] 146 --------------------------------------"[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Time of Vengeance [closed]
Top