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Time of Vengeance [closed]
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<blockquote data-quote="hero4hire" data-source="post: 3696073" data-attributes="member: 20711"><p>Filling out PL caps is good for a published adventure as long as everything is thematically appropriate.</p><p></p><p></p><p></p><p> </p><p></p><p>You had a lot of points leftover for the Emotion Control "slot" and it seemed thematically appropriate. </p><p></p><p></p><p></p><p>ah it is in Ultimate Power</p><p></p><p>INDEPENDENT +0 MODIFIER</p><p>Applied to a sustained effect, this modifier makes its duration inde-</p><p>pendent of the user and based instead on the number of power</p><p>points in the effect. The effect occurs normally and then fades at</p><p>a rate of 1 power point of effectiveness per round until it is gone.</p><p>While it lasts, it requires no attention or maintenance from the user,</p><p>like a continuous duration effect, although it can still be countered</p><p>or nullified (also like a continuous effect). This is like a combination</p><p>of the Duration (continuous) and Fades modifiers. An Independent</p><p>Alternate Power continues to function even when the Array is</p><p>switched to a different configuration. If an effect is not sustained,</p><p>modify its duration before applying this modifier.</p><p>Independent is useful for effects like Create Object (for objects</p><p>that fade or melt away), Environmental Control (for changes to the</p><p>environment that slowly return to normal), or Obscure (for obscured</p><p>areas that slowly shrink and disappear, like the effects of a smoke</p><p>or gas grenade). The Slow Fade power feat can modify the rate at</p><p>which the Independent effect fades, and the Total Fade modifier</p><p>can keep it at full strength until its duration runs out, although the</p><p>GM should approve any increases in the fade duration as best suits</p><p>the effect and the series.</p><p></p><p>The SFX is you put out the obscuring cloud of pollen and it eventually dissappates. You dont have to concentrate to maintain it.</p><p></p><p></p><p></p><p>Its gone! Descriptively Pollen can cause people to have an allergic reaction (asthma hayfever etc)</p><p>But anything you dont want to have is nixed.</p></blockquote><p></p>
[QUOTE="hero4hire, post: 3696073, member: 20711"] Filling out PL caps is good for a published adventure as long as everything is thematically appropriate. You had a lot of points leftover for the Emotion Control "slot" and it seemed thematically appropriate. ah it is in Ultimate Power INDEPENDENT +0 MODIFIER Applied to a sustained effect, this modifier makes its duration inde- pendent of the user and based instead on the number of power points in the effect. The effect occurs normally and then fades at a rate of 1 power point of effectiveness per round until it is gone. While it lasts, it requires no attention or maintenance from the user, like a continuous duration effect, although it can still be countered or nullified (also like a continuous effect). This is like a combination of the Duration (continuous) and Fades modifiers. An Independent Alternate Power continues to function even when the Array is switched to a different configuration. If an effect is not sustained, modify its duration before applying this modifier. Independent is useful for effects like Create Object (for objects that fade or melt away), Environmental Control (for changes to the environment that slowly return to normal), or Obscure (for obscured areas that slowly shrink and disappear, like the effects of a smoke or gas grenade). The Slow Fade power feat can modify the rate at which the Independent effect fades, and the Total Fade modifier can keep it at full strength until its duration runs out, although the GM should approve any increases in the fade duration as best suits the effect and the series. The SFX is you put out the obscuring cloud of pollen and it eventually dissappates. You dont have to concentrate to maintain it. Its gone! Descriptively Pollen can cause people to have an allergic reaction (asthma hayfever etc) But anything you dont want to have is nixed. [/QUOTE]
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