Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Time of Vengeance [closed]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 3703584" data-attributes="member: 478"><p>Yep, definitely a differing view here... I wouldn't call AB 0 paraplegic or anything, but just normal for a normal person with no actual combat experience. I see AB as pure combat, nothing else.</p><p></p><p></p><p></p><p>Stuff like that would be covered by Attributes and Skills not Attack Bonus in my view.</p><p></p><p></p><p></p><p>I don't see it as point crunching at all, actually... but I explained my view above already. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Anyways, if you see Attack Bonus as more than just combat training/experience, then I can just change it, no problem, as I said already. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>Notice - I figured a race driver needs good perception (and reaction) to be able to quickly react to changing situations, hence the high Notice.</p><p></p><p>Is there even a mechanic skill? Don't think I saw that... maybe up the Knowledge (tech) a bit?</p><p></p><p>Also thought about Profession (race driver), but that doesn't really seem to be a proper profession in that regard (covered by Drive and other fitting skills IMHO).</p><p></p><p></p><p></p><p>The skills are more meant to represent her 'high society' / 'VIP' background. Etiquette, intrigue, stuff like that you would find when you maneuver in these circles.</p><p></p><p></p><p></p><p>The 'well-connected and so on' feats are meant to cover her 'VIP' background as well... she knows a lot of different people through her father mostly, hence those feats.</p><p></p><p>Combat Training... see post above.</p><p></p><p></p><p></p><p>There is a reason for the Luck... I wrote something about that further above in one of my first posts after the sheet... maybe have a look there again?</p><p></p><p></p><p></p><p>Why not? It's a pretty big limit IMHO, otherwise you can just switch forms at no cost and time.</p><p></p><p></p><p></p><p>That's not the point though... I just don't see her as super combat capable without the support, and thus some of her combat prowess should only apply, when she has the appropriate support through the exoskeleton, for example. It just seems a logical choice, and that's precisely the reason why they are put there. She does have some Attack Focus (melee) herself to represent her pretty normal level of combat ability (unsupported).</p><p></p><p></p><p>Must go now... will check in again later! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 3703584, member: 478"] Yep, definitely a differing view here... I wouldn't call AB 0 paraplegic or anything, but just normal for a normal person with no actual combat experience. I see AB as pure combat, nothing else. Stuff like that would be covered by Attributes and Skills not Attack Bonus in my view. I don't see it as point crunching at all, actually... but I explained my view above already. :) Anyways, if you see Attack Bonus as more than just combat training/experience, then I can just change it, no problem, as I said already. :) Notice - I figured a race driver needs good perception (and reaction) to be able to quickly react to changing situations, hence the high Notice. Is there even a mechanic skill? Don't think I saw that... maybe up the Knowledge (tech) a bit? Also thought about Profession (race driver), but that doesn't really seem to be a proper profession in that regard (covered by Drive and other fitting skills IMHO). The skills are more meant to represent her 'high society' / 'VIP' background. Etiquette, intrigue, stuff like that you would find when you maneuver in these circles. The 'well-connected and so on' feats are meant to cover her 'VIP' background as well... she knows a lot of different people through her father mostly, hence those feats. Combat Training... see post above. There is a reason for the Luck... I wrote something about that further above in one of my first posts after the sheet... maybe have a look there again? Why not? It's a pretty big limit IMHO, otherwise you can just switch forms at no cost and time. That's not the point though... I just don't see her as super combat capable without the support, and thus some of her combat prowess should only apply, when she has the appropriate support through the exoskeleton, for example. It just seems a logical choice, and that's precisely the reason why they are put there. She does have some Attack Focus (melee) herself to represent her pretty normal level of combat ability (unsupported). Must go now... will check in again later! :) Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Time of Vengeance [closed]
Top