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Time of Vengeance - Rouge's Gallery
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<blockquote data-quote="Moon_Goddess" data-source="post: 3701456" data-attributes="member: 33"><p>We didn't have one and I thought I'd make one for us.</p><p></p><p></p><p>----------Character Details---------</p><p>Player Name: <a href="http://www.enworld.org/member.php?userid=33" target="_blank">DarwinofMind</a></p><p>Character Name: Kelly Clematis</p><p>Character Alias: <span style="color: Lime">Tendril</span></p><p>GM's Name: hero4hire</p><p>Age: 18</p><p>Height: 5'6"</p><p>Weight: 108lbs</p><p>Hair: Blonde sometimes green when stressed.</p><p>Eyes: Green</p><p>Power Level: 10</p><p>Power Points: 150</p><p>Appearance: An attractive young blonde wearing a one piece dark green spandex body suit decorated with light green vines growing on it. The bodysuit has a small opening in the lower back where her skin is marked by a green hard woody spot, from which grow vines. Her boots are almost knee high and also decorated the same way.</p><p>--------------------------------------</p><p></p><p>----------Background---------</p><p>Kelly Clematis was a average teenager spending most of her time working at getting and staying popular. One day at a party she went into the woods with a boy and thing went further than she planned. As she ran from in in the woods something stuck her in the back. She would later come to know that what struck her in the back was Tendril, the seed of a semi-sentient plant from another world. Bonding with her spinal column the two took on a symbiotic relationship. Kelly's experience along with influences from Tendril's mind encouraged her to take up crime fighting.</p><p></p><p>--------------------------------------</p><p></p><p>----------Ability Scores---------</p><p>Strength: 30/14 (+10/+2)</p><p>Dexterity: 18 (+4)</p><p>Constitution: 16 (+3)</p><p>Intelligence: 10 (0)</p><p>Wisdom: 12 (+1)</p><p>Charisma: 14 (+2)</p><p>--------------------------------------</p><p></p><p>----------Saves---------</p><p>Toughness: +7</p><p>Fortitude: +5</p><p>Reflex: +7</p><p>Willpower: +2</p><p>--------------------------------------</p><p></p><p>----------Combat---------</p><p>Attack Bonus: +8</p><p>Damage Bonus: Unarmed +2 (+10 Tendrils)</p><p>Grapple: +10 (+26 Tendrils)</p><p>Defense Bonus: +13 (+4 flat footed)</p><p>Initiative: +4</p><p>--------------------------------------</p><p></p><p>----------Lifting Capacity---------</p><p>Light Load: 532 lbs</p><p>Medium Load: 1064 lbs</p><p>Heavy Load: 1600 lbs</p><p>Max Load: 1.6 tons</p><p>Push/Drag: 4.0 tons</p><p>--------------------------------------</p><p></p><p>----------Movement Rate---------</p><p>Base Speed: 30 ft/r / 60 ft/r / 120 ft/r</p><p>Leap: 20 ft / 10 ft / 5 ft</p><p>--------------------------------------</p><p></p><p>----------Skills---------</p><p></p><p> * Acrobatics - 4 (+8)</p><p> * Bluff - 8 (+10)</p><p> * Climb - 6 (+16)</p><p> * Concentration - 0 (+1)</p><p> * Diplomacy - 10 (+12)</p><p> * Disguise - 0 (+2)</p><p> * Escape Artist - 0 (+4)</p><p> * Gather Info - 0 (+2)</p><p> * Handle Animal - 0 (+2)</p><p> * Intimidate - 0 (+2)</p><p> * Knowledge: Current Event - 3 (+3)</p><p> * Knowledge: Popular Culture - 5 (+5)</p><p> * Notice - 0 (+1)</p><p> * Sense Motive - 0 (+1)</p><p> * Stealth - 0 (+4)</p><p> * Survival - 0 (+1)</p><p> * Swim - 0 (+10)</p><p></p><p>--------------------------------------</p><p></p><p>----------Feats---------</p><p></p><p> * Ambidexterity: Eliminate off-hand penalties</p><p> * Attack Specialization (1): +2 to attack w. Tendrils</p><p> * Defensive Roll (4): +4 Toughness save bonus</p><p> * Improved Disarm (1): +2 bonus on attack rolls to disarm</p><p> * Improved Grab: Grapple as a free action after a successful attack</p><p> * Improved Grapple: Make grapple checks with only one hand</p><p> * Improved Pin: -4 penalty on grappling checks against you</p><p> * Improved Throw: Opponent uses lesser of Str or Dex against trip attacks</p><p> * Improved Trip: +4 bonus on trip checks, opponent can't trip you</p><p></p><p>--------------------------------------</p><p></p><p>----------Powers---------</p><p>Tendrils</p><p>Additional Limbs {} - Power Rank 4 - Cost 6 (1 * 4 + 2)</p><p>Power Feats: Split Attack x2</p><p></p><p>Elongation {} - Power Rank 6 - Cost 3 (0.5 * 6)</p><p>Flaws: Limited (Tendrils Only)</p><p></p><p>Super-Movement (Swinging) {} - Power Rank 1 - Cost 2 (2 * 1)</p><p></p><p>Trip {} - Power Rank 10 - Cost 5 (0.5 * 10)</p><p>Flaws: Range</p><p></p><p>Enhanced Strength {} - Power Rank 16 - Cost 8 (0.5 * 16)</p><p>Flaws: Limited (Tendrils Only)</p><p></p><p>Shield {} - Power Rank 5 - Cost 5 (1 * 5)</p><p></p><p>Photosynthesis</p><p>Immunity (Own Powers, Starvation) {} - Power Rank 2 - Cost 2 (1 * 2)</p><p></p><p>Pollen</p><p>Stun {} - Power Rank 10 - Cost 30 (3 * 10)</p><p>Extras: Area (Cloud)</p><p></p><p>Emotion Control {} - Power Rank 10 - Cost 1</p><p>Extras: Area (Cloud), Alternate Save (Fort), Contagious, Poison</p><p>Flaws: Limited (Love only), Range x2</p><p></p><p>Obscure (Visual, Olfactory) {} - Power Rank 10 - Cost 1</p><p>Extras: Independent</p><p>Flaws: Range</p><p></p><p>Speak with Plants</p><p>Comprehend {} - Power Rank 2 - Cost 4 (2 * 2)</p><p></p><p>--------------------------------------</p><p></p><p></p><p>----------Cost Summary---------</p><p>Abilities: 24</p><p>Combat: 32</p><p>Saves: 6</p><p>Skills: 9</p><p>Feats: 12</p><p>Powers: 67</p><p>Total Cost: 150</p><p>--------------------------------------"</p></blockquote><p></p>
[QUOTE="Moon_Goddess, post: 3701456, member: 33"] We didn't have one and I thought I'd make one for us. ----------Character Details--------- Player Name: [url=http://www.enworld.org/member.php?userid=33]DarwinofMind[/url] Character Name: Kelly Clematis Character Alias: [COLOR=Lime]Tendril[/COLOR] GM's Name: hero4hire Age: 18 Height: 5'6" Weight: 108lbs Hair: Blonde sometimes green when stressed. Eyes: Green Power Level: 10 Power Points: 150 Appearance: An attractive young blonde wearing a one piece dark green spandex body suit decorated with light green vines growing on it. The bodysuit has a small opening in the lower back where her skin is marked by a green hard woody spot, from which grow vines. Her boots are almost knee high and also decorated the same way. -------------------------------------- ----------Background--------- Kelly Clematis was a average teenager spending most of her time working at getting and staying popular. One day at a party she went into the woods with a boy and thing went further than she planned. As she ran from in in the woods something stuck her in the back. She would later come to know that what struck her in the back was Tendril, the seed of a semi-sentient plant from another world. Bonding with her spinal column the two took on a symbiotic relationship. Kelly's experience along with influences from Tendril's mind encouraged her to take up crime fighting. -------------------------------------- ----------Ability Scores--------- Strength: 30/14 (+10/+2) Dexterity: 18 (+4) Constitution: 16 (+3) Intelligence: 10 (0) Wisdom: 12 (+1) Charisma: 14 (+2) -------------------------------------- ----------Saves--------- Toughness: +7 Fortitude: +5 Reflex: +7 Willpower: +2 -------------------------------------- ----------Combat--------- Attack Bonus: +8 Damage Bonus: Unarmed +2 (+10 Tendrils) Grapple: +10 (+26 Tendrils) Defense Bonus: +13 (+4 flat footed) Initiative: +4 -------------------------------------- ----------Lifting Capacity--------- Light Load: 532 lbs Medium Load: 1064 lbs Heavy Load: 1600 lbs Max Load: 1.6 tons Push/Drag: 4.0 tons -------------------------------------- ----------Movement Rate--------- Base Speed: 30 ft/r / 60 ft/r / 120 ft/r Leap: 20 ft / 10 ft / 5 ft -------------------------------------- ----------Skills--------- * Acrobatics - 4 (+8) * Bluff - 8 (+10) * Climb - 6 (+16) * Concentration - 0 (+1) * Diplomacy - 10 (+12) * Disguise - 0 (+2) * Escape Artist - 0 (+4) * Gather Info - 0 (+2) * Handle Animal - 0 (+2) * Intimidate - 0 (+2) * Knowledge: Current Event - 3 (+3) * Knowledge: Popular Culture - 5 (+5) * Notice - 0 (+1) * Sense Motive - 0 (+1) * Stealth - 0 (+4) * Survival - 0 (+1) * Swim - 0 (+10) -------------------------------------- ----------Feats--------- * Ambidexterity: Eliminate off-hand penalties * Attack Specialization (1): +2 to attack w. Tendrils * Defensive Roll (4): +4 Toughness save bonus * Improved Disarm (1): +2 bonus on attack rolls to disarm * Improved Grab: Grapple as a free action after a successful attack * Improved Grapple: Make grapple checks with only one hand * Improved Pin: -4 penalty on grappling checks against you * Improved Throw: Opponent uses lesser of Str or Dex against trip attacks * Improved Trip: +4 bonus on trip checks, opponent can't trip you -------------------------------------- ----------Powers--------- Tendrils Additional Limbs {} - Power Rank 4 - Cost 6 (1 * 4 + 2) Power Feats: Split Attack x2 Elongation {} - Power Rank 6 - Cost 3 (0.5 * 6) Flaws: Limited (Tendrils Only) Super-Movement (Swinging) {} - Power Rank 1 - Cost 2 (2 * 1) Trip {} - Power Rank 10 - Cost 5 (0.5 * 10) Flaws: Range Enhanced Strength {} - Power Rank 16 - Cost 8 (0.5 * 16) Flaws: Limited (Tendrils Only) Shield {} - Power Rank 5 - Cost 5 (1 * 5) Photosynthesis Immunity (Own Powers, Starvation) {} - Power Rank 2 - Cost 2 (1 * 2) Pollen Stun {} - Power Rank 10 - Cost 30 (3 * 10) Extras: Area (Cloud) Emotion Control {} - Power Rank 10 - Cost 1 Extras: Area (Cloud), Alternate Save (Fort), Contagious, Poison Flaws: Limited (Love only), Range x2 Obscure (Visual, Olfactory) {} - Power Rank 10 - Cost 1 Extras: Independent Flaws: Range Speak with Plants Comprehend {} - Power Rank 2 - Cost 4 (2 * 2) -------------------------------------- ----------Cost Summary--------- Abilities: 24 Combat: 32 Saves: 6 Skills: 9 Feats: 12 Powers: 67 Total Cost: 150 --------------------------------------" [/QUOTE]
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