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General Tabletop Discussion
*Dungeons & Dragons
Time to add new Armors to the table.
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<blockquote data-quote="Yaarel" data-source="post: 8820114" data-attributes="member: 58172"><p>Similar to the ways that weapons have "properties", armor can too.</p><p></p><p>So far, the armor properties simplify as the following conditions:</p><p>• Slowed ( ← Heavy) ( ≈ half speed)</p><p>• Encumbered ( ← untrained) ( ≈ disadvantage on all Physical Ability Checks)</p><p>• Noisy ( ≈ moving ends Hidden condition)</p><p></p><p>Hypothetically, even a light but bulky Padded (Gambeson) armor would cause the Encumbered condition if failing to meet its Strength prereq.</p><p></p><p>Perhaps there can be other conditions as well. Chain might be "Resistant (Slash)", and Padded might be "Resistant (Bludgeon)". At least high quality versions of these armors might have these beneficial properties.</p><p></p><p>All armor must remain within bounded accuracy, so there is less room for AC granularity. But higher quality armors that are more expensive can have better properties and lack impeding conditions.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8820114, member: 58172"] Similar to the ways that weapons have "properties", armor can too. So far, the armor properties simplify as the following conditions: • Slowed ( ← Heavy) ( ≈ half speed) • Encumbered ( ← untrained) ( ≈ disadvantage on all Physical Ability Checks) • Noisy ( ≈ moving ends Hidden condition) Hypothetically, even a light but bulky Padded (Gambeson) armor would cause the Encumbered condition if failing to meet its Strength prereq. Perhaps there can be other conditions as well. Chain might be "Resistant (Slash)", and Padded might be "Resistant (Bludgeon)". At least high quality versions of these armors might have these beneficial properties. All armor must remain within bounded accuracy, so there is less room for AC granularity. But higher quality armors that are more expensive can have better properties and lack impeding conditions. [/QUOTE]
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Community
General Tabletop Discussion
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Time to add new Armors to the table.
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