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Time to bring back the prose?
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<blockquote data-quote="Sunseeker" data-source="post: 5902619"><p>I think any damage die modification should also be a DM decision. Some campaigns have a lot of zombies, some campaigns might have water and ice elementals. So I think it's fair to have them all the same dice by default, but give the DM tools for adjusting them so that everyone doesn't just pile on the holy power and obliterate the game.</p><p> </p><p></p><p>I think taking away the holy-blaster deal from Clerics would do a lot to make them more balanced within the game as a whole. They wouldn't eb <em>deprived</em> of holy-blaster spells, but they wouldn't have enough to build a whole character out of it.</p><p></p><p>As for wizards, I think Wizards should be able to specialize as they want, be they blasters, protectors, or utility. And within those categories they can have further specialization options of being students of only certain types of magic. A cleric who studies ways to channel the divine wrath of their god is really little different from a wizard who studies the ways to channel the power of the elemental plane of fire.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5902619"] I think any damage die modification should also be a DM decision. Some campaigns have a lot of zombies, some campaigns might have water and ice elementals. So I think it's fair to have them all the same dice by default, but give the DM tools for adjusting them so that everyone doesn't just pile on the holy power and obliterate the game. I think taking away the holy-blaster deal from Clerics would do a lot to make them more balanced within the game as a whole. They wouldn't eb [I]deprived[/I] of holy-blaster spells, but they wouldn't have enough to build a whole character out of it. As for wizards, I think Wizards should be able to specialize as they want, be they blasters, protectors, or utility. And within those categories they can have further specialization options of being students of only certain types of magic. A cleric who studies ways to channel the divine wrath of their god is really little different from a wizard who studies the ways to channel the power of the elemental plane of fire. [/QUOTE]
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Time to bring back the prose?
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