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Time to divide loot, treasure, items….
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<blockquote data-quote="EzekielRaiden" data-source="post: 8900781" data-attributes="member: 6790260"><p>1. Is it something specifically useful to one of the characters in the party? Then it goes to them.</p><p>2. Does it fill a gap or weakness that one of the party members would like to resolve? Then it goes to them.</p><p>3. Would it be particularly useful if the party could duplicate or improve upon this item? Then it goes to their NPC artificer friend.</p><p>4. Has someone in the party gone a while without getting any phat lewts? Then it goes to them.</p><p>5. Does someone in the party find it just really awesome/exciting/entertaining? Then it goes to them.</p><p>6. If the answer is "no" to all five of the above questions, it will either be sold (with artificer-friend having a right of first offer) or broken down for raw materials.</p><p></p><p>This is pretty much the flowchart (minus the specific "their artificer friend" bits) used by every group I've ever played in, and certainly this is the one used by the group I run for. Adventuring parties are small enough that "dibs" and an obligation to do right by your friends and loved ones is enough to make sure everyone's got some cool toys.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8900781, member: 6790260"] 1. Is it something specifically useful to one of the characters in the party? Then it goes to them. 2. Does it fill a gap or weakness that one of the party members would like to resolve? Then it goes to them. 3. Would it be particularly useful if the party could duplicate or improve upon this item? Then it goes to their NPC artificer friend. 4. Has someone in the party gone a while without getting any phat lewts? Then it goes to them. 5. Does someone in the party find it just really awesome/exciting/entertaining? Then it goes to them. 6. If the answer is "no" to all five of the above questions, it will either be sold (with artificer-friend having a right of first offer) or broken down for raw materials. This is pretty much the flowchart (minus the specific "their artificer friend" bits) used by every group I've ever played in, and certainly this is the one used by the group I run for. Adventuring parties are small enough that "dibs" and an obligation to do right by your friends and loved ones is enough to make sure everyone's got some cool toys. [/QUOTE]
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