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Time to divide loot, treasure, items….
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<blockquote data-quote="Mad_Jack" data-source="post: 8903703" data-attributes="member: 6750306"><p>For pretty much every game I've ever played in, dividing up treasure was something that happened amongst the party without much DM input once they'd determined what treasure we'd found...</p><p></p><p>Everyone gets an equal share of the monetary treasure and any larger art objects sold for cash. Gems and jewelry are considered the same as coin for distribution purposes. </p><p>Non-monetary stuff like expensive mundane equipment or permanent magic items usually goes to whoever can use them at the cost of that character paying some agreed-upon amount of cash to get divided between the rest of the party. (Less expensive items like weapons or gear are generally up for grabs without needing to pay for them. Pretty much everyone in the party should be rocking a couple spare daggers and a back-up mace or crossbow after a few levels.)</p><p></p><p>Things that are basically party-wide resources like ammunition, extra rope or healing potions generally get issued to party members by consensus based on who has room to carry them or who can make the best use of them.</p></blockquote><p></p>
[QUOTE="Mad_Jack, post: 8903703, member: 6750306"] For pretty much every game I've ever played in, dividing up treasure was something that happened amongst the party without much DM input once they'd determined what treasure we'd found... Everyone gets an equal share of the monetary treasure and any larger art objects sold for cash. Gems and jewelry are considered the same as coin for distribution purposes. Non-monetary stuff like expensive mundane equipment or permanent magic items usually goes to whoever can use them at the cost of that character paying some agreed-upon amount of cash to get divided between the rest of the party. (Less expensive items like weapons or gear are generally up for grabs without needing to pay for them. Pretty much everyone in the party should be rocking a couple spare daggers and a back-up mace or crossbow after a few levels.) Things that are basically party-wide resources like ammunition, extra rope or healing potions generally get issued to party members by consensus based on who has room to carry them or who can make the best use of them. [/QUOTE]
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