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Time to divide loot, treasure, items….
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<blockquote data-quote="Lorithen" data-source="post: 8908277" data-attributes="member: 6674619"><p>Interesting conversation. As some background, I'm a fellow player in the homebrew game that Lanefan also plays in (he describes our treasury division routine in message #19). As we're currently playing online, we're using a OneDrive Excel spreadsheet that all players can see and edit in order to enter item and coinage values, calculate each person's share, and record what they chose from the treasury. Treasury division actually takes a bit less time than one might think, as items are entered into the spreadsheet as they're found (thanks, Lanefan!).</p><p></p><p>When we were playing in-person (pre-COVID), Lanefan or someone else would keep a hand-written list as items were found, which was then typed into a spreadsheet, printed, and passed around for people to make claims.</p><p></p><p>I can see how sharing items around and ignoring item values can work in a campaign where a party stays together for the whole campaign and every character is there for every adventure. (Possibly this might be a relatively short-ish campaign?) But our campaign will be 42 yrs old this April (not continuously though - there was a break from 1998 to 2007), with 458 PCs and NPCs played over the course of the whole thing. Characters join parties and depart from them at the end of an adventure (usually), often to join other parties but sometimes to attend to other events in their lives (politics, family obligations, building keeps, etc.). Just the nature of how it has worked.</p></blockquote><p></p>
[QUOTE="Lorithen, post: 8908277, member: 6674619"] Interesting conversation. As some background, I'm a fellow player in the homebrew game that Lanefan also plays in (he describes our treasury division routine in message #19). As we're currently playing online, we're using a OneDrive Excel spreadsheet that all players can see and edit in order to enter item and coinage values, calculate each person's share, and record what they chose from the treasury. Treasury division actually takes a bit less time than one might think, as items are entered into the spreadsheet as they're found (thanks, Lanefan!). When we were playing in-person (pre-COVID), Lanefan or someone else would keep a hand-written list as items were found, which was then typed into a spreadsheet, printed, and passed around for people to make claims. I can see how sharing items around and ignoring item values can work in a campaign where a party stays together for the whole campaign and every character is there for every adventure. (Possibly this might be a relatively short-ish campaign?) But our campaign will be 42 yrs old this April (not continuously though - there was a break from 1998 to 2007), with 458 PCs and NPCs played over the course of the whole thing. Characters join parties and depart from them at the end of an adventure (usually), often to join other parties but sometimes to attend to other events in their lives (politics, family obligations, building keeps, etc.). Just the nature of how it has worked. [/QUOTE]
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