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General Tabletop Discussion
*Dungeons & Dragons
Time Travel and forced time paradoxes
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<blockquote data-quote="marcelvdpol" data-source="post: 6951879" data-attributes="member: 6837387"><p>Actually, you could indeed introduce two new Gods in your pantheon with names that losely resemble those of the Paladin and Barbarian. Since language changes a LOT over time, the names need have only a so-so resemblance to their actual names. There might be temples dedicated to those gods, with their own Heroes of note. </p><p></p><p>Furthermore, while the ideals of the characters might be transferred to the civilization, the actual handing down of ideals, stories and influence of the characters will not be "exact" and what the civilization remembers over time will change as new interpretations of the stories will pop up throughout history. This is especially true over a longer time frame (several thousand years for example). Perhaps some religious wars have been fought over the "correct" interpretation with the "wrong" interpretation winning the war and corrupting their original ideals. </p><p></p><p>Also, perhaps the Characters will have their own Zodiac Signs in the heavens named after them (or at least after their class), such as "The Berserker" and "The Shining One" for Barbarian and Paladin respectively. </p><p></p><p>In any case, how exactly are those characters going to "prove" that they are actually the heroes in the stories? Proof is hard to come by. You could use this to create a corrupted new religion in the world which actually recognizes them as those heroes but that religion has completely changed and corrupted the stories and ideals of the characters. Even if the religion recognizes them, its going to be hard to explain to the worshipers that they got the stories and ideals completely wrong. It could even be the case that the characters will have to decide to "wipe out" the religion due to its evil nature even though they started it.</p></blockquote><p></p>
[QUOTE="marcelvdpol, post: 6951879, member: 6837387"] Actually, you could indeed introduce two new Gods in your pantheon with names that losely resemble those of the Paladin and Barbarian. Since language changes a LOT over time, the names need have only a so-so resemblance to their actual names. There might be temples dedicated to those gods, with their own Heroes of note. Furthermore, while the ideals of the characters might be transferred to the civilization, the actual handing down of ideals, stories and influence of the characters will not be "exact" and what the civilization remembers over time will change as new interpretations of the stories will pop up throughout history. This is especially true over a longer time frame (several thousand years for example). Perhaps some religious wars have been fought over the "correct" interpretation with the "wrong" interpretation winning the war and corrupting their original ideals. Also, perhaps the Characters will have their own Zodiac Signs in the heavens named after them (or at least after their class), such as "The Berserker" and "The Shining One" for Barbarian and Paladin respectively. In any case, how exactly are those characters going to "prove" that they are actually the heroes in the stories? Proof is hard to come by. You could use this to create a corrupted new religion in the world which actually recognizes them as those heroes but that religion has completely changed and corrupted the stories and ideals of the characters. Even if the religion recognizes them, its going to be hard to explain to the worshipers that they got the stories and ideals completely wrong. It could even be the case that the characters will have to decide to "wipe out" the religion due to its evil nature even though they started it. [/QUOTE]
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