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Time Travel and forced time paradoxes
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<blockquote data-quote="Eltab" data-source="post: 6953794" data-attributes="member: 6803337"><p>When they get back to "present time", there is an identifiable group of people, kinda like the Jews, who remember what the PCs taught and are practiced in the PCs' training. This group has always been looked at as almost-outsiders wherever they lived, though, and so they tend to act like hedgehogs / porcupines: they protect each other first and do not crusade in the larger world. They have lost the part about "one day we shall return and shall summon the call". </p><p></p><p>Leaders from this group can be persuaded to cooperate with the PCs, maybe in the open but probably from behind the scenes - it won't just be "here we are, follow us!" and get an army. But sympathetic individuals keep helping out in subtle ways, like leaving a door unlocked, or "accidentally" starting a wildfire to clear away brush from a hidden cave and also giving everybody in the nearby village something important to do just then.</p><p></p><p>The PCs learn from history that there used to be an order of crusaders but they were destroyed during a war / whittled down by attrition defending an empire from invasion / betrayed by a greedy king when they got too rich / distracted into searching for the Holy Grail ... these expected reinforcements have long since been destroyed. The PCs can see that they DID do good in the world. But they will have to do today's hard work themselves.</p></blockquote><p></p>
[QUOTE="Eltab, post: 6953794, member: 6803337"] When they get back to "present time", there is an identifiable group of people, kinda like the Jews, who remember what the PCs taught and are practiced in the PCs' training. This group has always been looked at as almost-outsiders wherever they lived, though, and so they tend to act like hedgehogs / porcupines: they protect each other first and do not crusade in the larger world. They have lost the part about "one day we shall return and shall summon the call". Leaders from this group can be persuaded to cooperate with the PCs, maybe in the open but probably from behind the scenes - it won't just be "here we are, follow us!" and get an army. But sympathetic individuals keep helping out in subtle ways, like leaving a door unlocked, or "accidentally" starting a wildfire to clear away brush from a hidden cave and also giving everybody in the nearby village something important to do just then. The PCs learn from history that there used to be an order of crusaders but they were destroyed during a war / whittled down by attrition defending an empire from invasion / betrayed by a greedy king when they got too rich / distracted into searching for the Holy Grail ... these expected reinforcements have long since been destroyed. The PCs can see that they DID do good in the world. But they will have to do today's hard work themselves. [/QUOTE]
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