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Time Travel in yourgame?
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<blockquote data-quote="Blue" data-source="post: 7446511" data-attributes="member: 20564"><p>I've been involved in time traveling as both player and DM several times, but never in a D&D-type game. Well, not entirely true, there was an adventure in the far past, but it was very strictly limited in scope.</p><p></p><p>Superheroes has been the most common time-travel genre, up to the point where one player had a character who was a time agent who worked to keep the timeline "correct". (In a game where everyone had a stable of characters.)</p><p></p><p>It's been in others. Was in a GURPS game where we all played ourselves (back in college), and we inadvertently got caught up in time travel. We ended up stopping Lee Harvey Oswald only to be found by other time travelers and told we had created a nightmare world and had to put it back, with the code-vs-killing Me being the only one with firearm experience and having to take the shot, which was wonderfully dramatic in messing up my character's psyche.</p><p></p><p>Another point I've done in planar travel with different velocities of time, so when they got back from the Fey court (prior to Feywilds being a thing, but the same base inspiration) they found that over a well year had passed in the real world and things had moved on.</p></blockquote><p></p>
[QUOTE="Blue, post: 7446511, member: 20564"] I've been involved in time traveling as both player and DM several times, but never in a D&D-type game. Well, not entirely true, there was an adventure in the far past, but it was very strictly limited in scope. Superheroes has been the most common time-travel genre, up to the point where one player had a character who was a time agent who worked to keep the timeline "correct". (In a game where everyone had a stable of characters.) It's been in others. Was in a GURPS game where we all played ourselves (back in college), and we inadvertently got caught up in time travel. We ended up stopping Lee Harvey Oswald only to be found by other time travelers and told we had created a nightmare world and had to put it back, with the code-vs-killing Me being the only one with firearm experience and having to take the shot, which was wonderfully dramatic in messing up my character's psyche. Another point I've done in planar travel with different velocities of time, so when they got back from the Fey court (prior to Feywilds being a thing, but the same base inspiration) they found that over a well year had passed in the real world and things had moved on. [/QUOTE]
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