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<blockquote data-quote="Tom Cashel" data-source="post: 432225" data-attributes="member: 321"><p>The tower has four levels, and a vicious trap just inside the front door (an illusory floor covering a 60' drop onto a bed of spikes, all of which are smeared with dark fluid...). You also find a room (on the first floor) containing a <em>permanent image</em> of a drifting beholder with its central eye put out. Also, you set off a few <em>magic mouths</em> set upon the staircases...they seemed designed to warn people upstairs of intruders ("Ha-ha-HA! WELCOME, WELCOME, WELCOME!!"). Once set off they are gone.</p><p></p><p>In the same cubbyhole as Iago's spellbook, you find a small bag containing 100 pp and a pair of rubies, which Dash tells you are worth about 500 gp each.</p><p></p><p>The large bookshelf in the upper study is glamered to appear to be holding about a hundred rare tomes with provocative titles (e.g. <em>A History of the Netherese</em>, <em>1001 Tips for a Successful Career in Wizardry</em>, <em>Elminster's Workbook</em>, <em>How to Kill Friends and Influence Enemies</em>).</p><p></p><p>In actuality, the "books" are book-sized blocks of wood, with openable covers, laced with nearly 50 <em>fire traps</em> (at 13th level).</p><p></p><p>The tower has a foyer on the first floor, bedrooms on the second and third, and a study on the fourth. Each floor has illusory windows that look out on a different sort of landscape (all <em>permanent images</em>): the 4th floor looks out onto a fiery volcanic hellscape, the 3rd onto idyllic green pastures, the 2nd into ocean depths with schools of silvery fish swimming past, and the 1st floor windows look out onto a drifting cloudscape and the earth far below. In reality, the tower is located on a snowy, rock escarpment with no signs of civilization nearby.</p></blockquote><p></p>
[QUOTE="Tom Cashel, post: 432225, member: 321"] The tower has four levels, and a vicious trap just inside the front door (an illusory floor covering a 60' drop onto a bed of spikes, all of which are smeared with dark fluid...). You also find a room (on the first floor) containing a [i]permanent image[/i] of a drifting beholder with its central eye put out. Also, you set off a few [i]magic mouths[/i] set upon the staircases...they seemed designed to warn people upstairs of intruders ("Ha-ha-HA! WELCOME, WELCOME, WELCOME!!"). Once set off they are gone. In the same cubbyhole as Iago's spellbook, you find a small bag containing 100 pp and a pair of rubies, which Dash tells you are worth about 500 gp each. The large bookshelf in the upper study is glamered to appear to be holding about a hundred rare tomes with provocative titles (e.g. [i]A History of the Netherese[/i], [i]1001 Tips for a Successful Career in Wizardry[/i], [i]Elminster's Workbook[/i], [i]How to Kill Friends and Influence Enemies[/i]). In actuality, the "books" are book-sized blocks of wood, with openable covers, laced with nearly 50 [i]fire traps[/i] (at 13th level). The tower has a foyer on the first floor, bedrooms on the second and third, and a study on the fourth. Each floor has illusory windows that look out on a different sort of landscape (all [i]permanent images[/i]): the 4th floor looks out onto a fiery volcanic hellscape, the 3rd onto idyllic green pastures, the 2nd into ocean depths with schools of silvery fish swimming past, and the 1st floor windows look out onto a drifting cloudscape and the earth far below. In reality, the tower is located on a snowy, rock escarpment with no signs of civilization nearby. [/QUOTE]
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