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<blockquote data-quote="Desdichado" data-source="post: 332272" data-attributes="member: 2205"><p><strong>Re: Re: Re: Re: Re: Re: well...</strong></p><p></p><p></p><p><span style="color: aliceblue">Actually, you could run the games the same way. They weren't intended to be run that way, but so what? If you're talking about themes and DM interpretation of the campaign setting, then you can't say it's not the same game unless you mean it in some weird sense that I can't follow. Of course, literally your game and my game aren't the same games, because your game is your game and my game is my game, but brushing with a slightly larger brush (say, a 0 instead of a 000, for all you painters out there) then absolutely we're playing the same game. In Forrester's case, you haven't even changed the rules much, you've <em>only</em> changed the theme. Since <em>every</em> game has a different theme, at least to a slight extent, making comments like this being a different game is extraneous and adds nothing. The beauty of the d20 system is that <em>it's all the same game!</em> You can plop a wizard smack dab into a Star Wars game, and there's no reason mechanically speaking why it can't work.</span></p><p><span style="color: aliceblue"></span></p><p></p><p><span style="color: aliceblue">See above. I disagree fundamentally that changing the theme makes for a different game under the same mechanics to the point that you can no longer talk about them here. The similarities way outweigh the differences, and any discussion can still be productive across a very wide variety of themes and settings without claming up and saying "we're not playing the same game, I can't talk about that anymore."</span></p><p><span style="color: aliceblue"></span></p></blockquote><p></p>
[QUOTE="Desdichado, post: 332272, member: 2205"] [b]Re: Re: Re: Re: Re: Re: well...[/b] [color=aliceblue]Actually, you could run the games the same way. They weren't intended to be run that way, but so what? If you're talking about themes and DM interpretation of the campaign setting, then you can't say it's not the same game unless you mean it in some weird sense that I can't follow. Of course, literally your game and my game aren't the same games, because your game is your game and my game is my game, but brushing with a slightly larger brush (say, a 0 instead of a 000, for all you painters out there) then absolutely we're playing the same game. In Forrester's case, you haven't even changed the rules much, you've [i]only[/i] changed the theme. Since [i]every[/i] game has a different theme, at least to a slight extent, making comments like this being a different game is extraneous and adds nothing. The beauty of the d20 system is that [i]it's all the same game![/i] You can plop a wizard smack dab into a Star Wars game, and there's no reason mechanically speaking why it can't work. [/color] [b][/B] [color=aliceblue]See above. I disagree fundamentally that changing the theme makes for a different game under the same mechanics to the point that you can no longer talk about them here. The similarities way outweigh the differences, and any discussion can still be productive across a very wide variety of themes and settings without claming up and saying "we're not playing the same game, I can't talk about that anymore." [/color] [/QUOTE]
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