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Times You've Wanted to Kill Your Players
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<blockquote data-quote="BookTenTiger" data-source="post: 8513683" data-attributes="member: 6685541"><p>I once had a player, we will call them X, who would always roll their dice during other people's turns. It wasn't too disruptive, but that constant clatter, that rolling sound, over time... Well, it drove me a little mad.</p><p></p><p>I buried X's body under the floorboards in the gaming room, and for a time I was happy. The weekly D&D game went on without them, and it was much quieter and more peaceful.</p><p></p><p>But I could still hear the dice being rolled beneath the floor!</p><p></p><p>And even worse, as time went on, the rolling of the dice became louder and louder. I could hardly call for a Saving Throw without being interrupted by that infernal racket!</p><p></p><p>Finally during one game the rolling got so loud that I stood up and shouted, "Players! I admit the deed! Tear up the planks! Here! Here! It is the rolling of his hideous dice!"</p><p></p><p></p><p></p><p>Anyways, that's the only time I've wanted to kill a player.</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8513683, member: 6685541"] I once had a player, we will call them X, who would always roll their dice during other people's turns. It wasn't too disruptive, but that constant clatter, that rolling sound, over time... Well, it drove me a little mad. I buried X's body under the floorboards in the gaming room, and for a time I was happy. The weekly D&D game went on without them, and it was much quieter and more peaceful. But I could still hear the dice being rolled beneath the floor! And even worse, as time went on, the rolling of the dice became louder and louder. I could hardly call for a Saving Throw without being interrupted by that infernal racket! Finally during one game the rolling got so loud that I stood up and shouted, "Players! I admit the deed! Tear up the planks! Here! Here! It is the rolling of his hideous dice!" Anyways, that's the only time I've wanted to kill a player. [/QUOTE]
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