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Timezones in D&D
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<blockquote data-quote="Celebrim" data-source="post: 5061354" data-attributes="member: 4937"><p>I'm aware of what jet lag is.</p><p></p><p>I however have almost no natural circadian rhythm. I'm either naturally out of synch with the rhythm of day/night, or else get easily out of synch by taking cues from artifical light. As I type here at 2 am, I can say fairly confidently that what time the sun is out has pretty little influence on whether I feel tired. And, this is actually fairly common among 'nerds'. Apparantly 'bookishness' is associated with staying up late. Go figure. 'Night owls' tend to recover from jet lag quicker and suffer fewer significant effects that your typical morning person with strong circadian rhythms, if only because they are already there. Depending on where I went, it's quite possible that for a few days (until I got out of synch again) the new light rhythm would _better_ match my sleep schedule than the local one does. </p><p></p><p>And I'm also aware of how players tend to think, and I know that they are going to argue that their characters are the sort of persons who quickly readjust to local rhythms are a basicly fine with no significant symptoms as soon as they get their sleep cycle synched up with the local population (that is, overcome the fatigue of a 'long day' or 'short night'). Adventures, they would argue, are used to sleeping irregular hours. And, sense I have no desire to maintain complex attributes describing sleep cycles along side more general ones like 'Strength', or to have sleep cycle feats (and foresee sleep cycle spells being abusable), and because I really have no desire to argue with players about something like that, I'm very strongly inclined to agree with them and again reiterate that <em>for the sake of simplicity</em> all penalties would go away as soon as the character could sleep on the same schedule as the locals.</p><p></p><p>And as far as fatigue not being related at all to the stress of travel or the time spent sitting in an uncomfortable seat, I strongly suggest you fly (or even drive) a long distance north/south and see how your body reacts.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5061354, member: 4937"] I'm aware of what jet lag is. I however have almost no natural circadian rhythm. I'm either naturally out of synch with the rhythm of day/night, or else get easily out of synch by taking cues from artifical light. As I type here at 2 am, I can say fairly confidently that what time the sun is out has pretty little influence on whether I feel tired. And, this is actually fairly common among 'nerds'. Apparantly 'bookishness' is associated with staying up late. Go figure. 'Night owls' tend to recover from jet lag quicker and suffer fewer significant effects that your typical morning person with strong circadian rhythms, if only because they are already there. Depending on where I went, it's quite possible that for a few days (until I got out of synch again) the new light rhythm would _better_ match my sleep schedule than the local one does. And I'm also aware of how players tend to think, and I know that they are going to argue that their characters are the sort of persons who quickly readjust to local rhythms are a basicly fine with no significant symptoms as soon as they get their sleep cycle synched up with the local population (that is, overcome the fatigue of a 'long day' or 'short night'). Adventures, they would argue, are used to sleeping irregular hours. And, sense I have no desire to maintain complex attributes describing sleep cycles along side more general ones like 'Strength', or to have sleep cycle feats (and foresee sleep cycle spells being abusable), and because I really have no desire to argue with players about something like that, I'm very strongly inclined to agree with them and again reiterate that [I]for the sake of simplicity[/I] all penalties would go away as soon as the character could sleep on the same schedule as the locals. And as far as fatigue not being related at all to the stress of travel or the time spent sitting in an uncomfortable seat, I strongly suggest you fly (or even drive) a long distance north/south and see how your body reacts. [/QUOTE]
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