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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Timing question (involves paralyisis)
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<blockquote data-quote="Nail" data-source="post: 2719722" data-attributes="member: 224"><p>The OP's first post is written a bit confusingly, and there are a few rules problems. Lemme try to clean it up:</p><p></p><p>Round 1: <ul> <li data-xf-list-type="ul">raging BBn is paralyzed by a Mohrg. <span style="color: yellow">This must have happened on the Mohrg's action, not the Bbns. The "paralyzation clock" starts on the Mohrg's turn. Moreover, paralyzation doesn't end raging.</span></li> <li data-xf-list-type="ul">Bbn's turn is wasted, as he's paralyzed.</li> <li data-xf-list-type="ul">Other PCs actions, which apparently included one PC using a move action to retrieve the potion he will use next round on the Bbn. <span style="color: yellow">Did you forget this part, or is retrieving a potion a free action in your game?</span></li> </ul><p></p><p>Round 2: <ul> <li data-xf-list-type="ul">Mohrg spends a full round action on a Coup de grace. </li> <li data-xf-list-type="ul">Bbn survives, now at very low hp. Bbn's actions wasted as BBn is still paralyzed. <span style="color: yellow">Mohrg paralysis lasts for 1d4 <u>minutes</u>, not rounds. The BBn is still screwed until, at a minimum, round 11.</span></li> <li data-xf-list-type="ul">Another PC uses a move action to move up, and a standard action to administer the potion of CSW. <span style="color: yellow"> Since the Bbn can't swallow, he can't benefit from the potion. Sorry, Bbn! Try the potion on someone else.</span></li> </ul><p></p><p>Round 3: ......the fight continues....and hopefully someone uses either the Heal skill or casts a cure spell on the poor Bbn before he bleeds out.....</p><p></p><p><EDIT>Regardless, remember that you don't have to worry about simultaneity......rounds and turns are there to help you sort out what is first, what is second, etc.</p></blockquote><p></p>
[QUOTE="Nail, post: 2719722, member: 224"] The OP's first post is written a bit confusingly, and there are a few rules problems. Lemme try to clean it up: Round 1:[list][*]raging BBn is paralyzed by a Mohrg. [color=yellow]This must have happened on the Mohrg's action, not the Bbns. The "paralyzation clock" starts on the Mohrg's turn. Moreover, paralyzation doesn't end raging.[/color] [*]Bbn's turn is wasted, as he's paralyzed. [*]Other PCs actions, which apparently included one PC using a move action to retrieve the potion he will use next round on the Bbn. [color=yellow]Did you forget this part, or is retrieving a potion a free action in your game?[/color][/list] Round 2:[list][*]Mohrg spends a full round action on a Coup de grace. [*]Bbn survives, now at very low hp. Bbn's actions wasted as BBn is still paralyzed. [color=yellow]Mohrg paralysis lasts for 1d4 [u]minutes[/u], not rounds. The BBn is still screwed until, at a minimum, round 11.[/color] [*]Another PC uses a move action to move up, and a standard action to administer the potion of CSW. [color=yellow] Since the Bbn can't swallow, he can't benefit from the potion. Sorry, Bbn! Try the potion on someone else.[/color][/list] Round 3: ......the fight continues....and hopefully someone uses either the Heal skill or casts a cure spell on the poor Bbn before he bleeds out..... <EDIT>Regardless, remember that you don't have to worry about simultaneity......rounds and turns are there to help you sort out what is first, what is second, etc. [/QUOTE]
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Timing question (involves paralyisis)
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