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<blockquote data-quote="ha-gieden" data-source="post: 3449442" data-attributes="member: 50207"><p>Thanks, everyone.</p><p></p><p></p><p>I tried very hard to make sure that the visualization would not affect the spell. In the cases where a spell had to be significantly altered, I did so only after making sure that balance was maintained...and I always got a second opinion on that front. </p><p></p><p>The visualization thing didn't affect illusions at all, because I didn't modify any illusion spells (I wouldn't recommend that, anyway, since we are just talking about altering the appearance).</p><p></p><p>The idea wasn't to allow characters to modify the appearance of spells at will or to change them during play. The real concept here is sitting down with the DM before gaming and laying out how "standard spell A" looks different when cast by your character. So if your character is truly evil, maybe your spells look unusually nasty - if your character is all sweetness and light, then your magic may reflect that. With the Dream Mage concept, I took it a step further...my spell list was very non-standard and almost every spell's appearance had been altered to make it fit with the theme. </p><p></p><p>The benefit was that it made character creation more creative and fun. The other players have also been pretty amused at my silly "Dream Mage" characters and impressed by my serious ones. </p><p></p><p>The downside is that this creates one more thing the DM must consider before play starts. I took the time to write out every spell and specifically mention each change. It only took my DM about 5 minuites to scan through my list and approve it. So that didn't prove to be much of a problem for us, but I can see how it could become one.</p><p></p><p>Just throwin' it out there <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="ha-gieden, post: 3449442, member: 50207"] Thanks, everyone. I tried very hard to make sure that the visualization would not affect the spell. In the cases where a spell had to be significantly altered, I did so only after making sure that balance was maintained...and I always got a second opinion on that front. The visualization thing didn't affect illusions at all, because I didn't modify any illusion spells (I wouldn't recommend that, anyway, since we are just talking about altering the appearance). The idea wasn't to allow characters to modify the appearance of spells at will or to change them during play. The real concept here is sitting down with the DM before gaming and laying out how "standard spell A" looks different when cast by your character. So if your character is truly evil, maybe your spells look unusually nasty - if your character is all sweetness and light, then your magic may reflect that. With the Dream Mage concept, I took it a step further...my spell list was very non-standard and almost every spell's appearance had been altered to make it fit with the theme. The benefit was that it made character creation more creative and fun. The other players have also been pretty amused at my silly "Dream Mage" characters and impressed by my serious ones. The downside is that this creates one more thing the DM must consider before play starts. I took the time to write out every spell and specifically mention each change. It only took my DM about 5 minuites to scan through my list and approve it. So that didn't prove to be much of a problem for us, but I can see how it could become one. Just throwin' it out there :D [/QUOTE]
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