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<blockquote data-quote="Urizen" data-source="post: 4666738" data-attributes="member: 11673"><p>Yeah I sort of suck at names. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /> I wanted something simple, and memorable. I've written other stuff in the past, and have used some pretty wild names and people have said that the names are too hard to remember. So I wanted to keep the naming conventions fairly straight-forward with this one.</p><p></p><p> That said, If you have a suggestion for a better name than Dark Wood, I'll certainly consider it.</p><p></p><p>Yes, the wolvren are a humanoid race of shape shifters. Basically, I didn't like the lycanthropes in the monster manual, so I'm creating my own. You'll definitely see monster stats for them.</p><p></p><p>Goblins, ehh.. yeah, they have been done before. I certainly agree with you there. My main thought was to hint that there is room low level challenges in a place like the Hellfury peaks. Those challenges don't have to be goblins, per se'.</p><p></p><p>I'll examine this more in the book.</p><p></p><p>My first thought on the Steampunk elements is, it's more of an amalgamation of magic and science-based technology. Things like automatons and such, while most decidedly built with gears and metal, will likely need to have some magical component to "come to life," while things like guns and explosive don't.</p><p></p><p>I hope this helped.</p></blockquote><p></p>
[QUOTE="Urizen, post: 4666738, member: 11673"] Yeah I sort of suck at names. :blush: I wanted something simple, and memorable. I've written other stuff in the past, and have used some pretty wild names and people have said that the names are too hard to remember. So I wanted to keep the naming conventions fairly straight-forward with this one. That said, If you have a suggestion for a better name than Dark Wood, I'll certainly consider it. Yes, the wolvren are a humanoid race of shape shifters. Basically, I didn't like the lycanthropes in the monster manual, so I'm creating my own. You'll definitely see monster stats for them. Goblins, ehh.. yeah, they have been done before. I certainly agree with you there. My main thought was to hint that there is room low level challenges in a place like the Hellfury peaks. Those challenges don't have to be goblins, per se'. I'll examine this more in the book. My first thought on the Steampunk elements is, it's more of an amalgamation of magic and science-based technology. Things like automatons and such, while most decidedly built with gears and metal, will likely need to have some magical component to "come to life," while things like guns and explosive don't. I hope this helped. [/QUOTE]
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