Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Tip about getting female gamers...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Humanophile" data-source="post: 310458" data-attributes="member: 1049"><p>Arravis, I kind of see what you're saying, but for the purposes of this discussion it doesn't really matter. Yes, there are lots of trends among human behavior, and oftentimes you can pick up a lot from a few little details or know what will go over better. When you talk to a (generic) girl about your character, f'rex, talk about personality and background before cool tricks and game mechanics. But when you want to establish something more one-on-one, you're looking for individual differences, so you can cut loose the stereotypes more or less.</p><p></p><p>If your game were heavy on combat and dungeon crawling, you wouldn't look for a gamer just because she's female, you'd look for a gamer who likes kicking ass and taking names, and if that roiling ball of psychotic agression just happens to have two X chromosomes, so be it. If you want a girl in your game, trying to make your game girl-friendly isn't the way to do it. You approach them as prospective gamers or as friends, and if you enjoy their company in-game (out of game too if you want them around when the dice aren't rolling), game with them. The girls in your group aren't there because you let them shop, and and you didn't bring them into your game because they like shopping. You brought them in as friends, and if they happen to like shopping, they adapt to it.</p><p></p><p>Now I agree with you that men and women do think differently, I just don't see how it matters when you can pick and chose your players. There are girls out there who only like combat or detached, rational planning, so if that's your style of play, game it, pick up players who suit you, and while you won't have as many women as a group that lays on the background and interaction as thick as they can, it really shouldn't matter.</p></blockquote><p></p>
[QUOTE="Humanophile, post: 310458, member: 1049"] Arravis, I kind of see what you're saying, but for the purposes of this discussion it doesn't really matter. Yes, there are lots of trends among human behavior, and oftentimes you can pick up a lot from a few little details or know what will go over better. When you talk to a (generic) girl about your character, f'rex, talk about personality and background before cool tricks and game mechanics. But when you want to establish something more one-on-one, you're looking for individual differences, so you can cut loose the stereotypes more or less. If your game were heavy on combat and dungeon crawling, you wouldn't look for a gamer just because she's female, you'd look for a gamer who likes kicking ass and taking names, and if that roiling ball of psychotic agression just happens to have two X chromosomes, so be it. If you want a girl in your game, trying to make your game girl-friendly isn't the way to do it. You approach them as prospective gamers or as friends, and if you enjoy their company in-game (out of game too if you want them around when the dice aren't rolling), game with them. The girls in your group aren't there because you let them shop, and and you didn't bring them into your game because they like shopping. You brought them in as friends, and if they happen to like shopping, they adapt to it. Now I agree with you that men and women do think differently, I just don't see how it matters when you can pick and chose your players. There are girls out there who only like combat or detached, rational planning, so if that's your style of play, game it, pick up players who suit you, and while you won't have as many women as a group that lays on the background and interaction as thick as they can, it really shouldn't matter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tip about getting female gamers...
Top