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Tips and experience running a city campaign
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<blockquote data-quote="Shallown" data-source="post: 818241" data-attributes="member: 1368"><p>MOst of the advice has been most excellent so I don't have much to add but I'll try.</p><p></p><p>Don't get lost in the details. Mapping every city street and shop is not worth the effort. Have a general idea of where things are. This allows you some leeway in manipulating the world and is less work.</p><p></p><p>Picture it in your own mind, how much attention do you pay going cross town when you know how to get there and where it is. Not much. I drive past places all the time then realize, "where did that come from" When it was always there. </p><p></p><p>Let characters form relationships both good and bad and expect that the will fall back for help on some of them. just remember it is a two way street sometimes friends need the adventurers help.</p><p></p><p></p><p>Take time to walk through part of your own city or home twon. Smell the air, look around think about what the adventurer would see, hear and smell. True they won't smeel exhuast and oil but what would they smell. think about the smell of cooked food or the stables. Real world experience helps you translate and be conscious of the fantasy world. Plus it is a good place to pick up faces and personalities from people you meet or see.</p><p></p><p>Just a Side note on NPC's - I once got this advice and it helps a ton. Base most important NPC's off someone real that you know but the players don't, an old friend, a teacher, coworker etc. this helps you remember and define that Npc and they become more real and don't forget physical mannerisms as well. </p><p></p><p>Hope this helps</p><p></p><p>later</p></blockquote><p></p>
[QUOTE="Shallown, post: 818241, member: 1368"] MOst of the advice has been most excellent so I don't have much to add but I'll try. Don't get lost in the details. Mapping every city street and shop is not worth the effort. Have a general idea of where things are. This allows you some leeway in manipulating the world and is less work. Picture it in your own mind, how much attention do you pay going cross town when you know how to get there and where it is. Not much. I drive past places all the time then realize, "where did that come from" When it was always there. Let characters form relationships both good and bad and expect that the will fall back for help on some of them. just remember it is a two way street sometimes friends need the adventurers help. Take time to walk through part of your own city or home twon. Smell the air, look around think about what the adventurer would see, hear and smell. True they won't smeel exhuast and oil but what would they smell. think about the smell of cooked food or the stables. Real world experience helps you translate and be conscious of the fantasy world. Plus it is a good place to pick up faces and personalities from people you meet or see. Just a Side note on NPC's - I once got this advice and it helps a ton. Base most important NPC's off someone real that you know but the players don't, an old friend, a teacher, coworker etc. this helps you remember and define that Npc and they become more real and don't forget physical mannerisms as well. Hope this helps later [/QUOTE]
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