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Community
General Tabletop Discussion
Character Builds & Optimization
Tips for a Beguiler/Assassin build?
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<blockquote data-quote="Wolfwood2" data-source="post: 3887955" data-attributes="member: 39394"><p>Death Attack /= Sneak Attack. You have to study a target for at least 3 rounds withotu the target knowing you are a threat before you can death attack.</p><p></p><p>The OP can get into Assassin at Beguiler 5, but I recommend going Beguiler 6 to get those tasty 3rd level spells.</p><p></p><p>As an Assassin, you have three big concerns:</p><p></p><p>1. How do I study the target for 3 rounds and then get in close without being detected as a threat?</p><p></p><p>2. How do I make a successful hit when I attack?</p><p></p><p>3. How do I make my getaway if the target doesn't die? (Or if he does die.)</p><p></p><p>A Beguiler has lots of ways to do the first one. They can go the disguise route and pretend to be someone harmless, palming a dagger via slight of hand. Or they can use Invisibility and Zone of Silence to get in close unobserved.</p><p></p><p>Number 2 is tougher. On humanoid targets, you want to do everything you can to catch the target out of armor (and flatfooted). You can also get True Strike as a first level assassin, casting it silently with a lesser metamagic rod (or inside your zone of silence, but positioning is tricky).</p><p></p><p>Number 3 isn't purely a matter of mechanical builds, but of in-character planning and resourcefulness.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3887955, member: 39394"] Death Attack /= Sneak Attack. You have to study a target for at least 3 rounds withotu the target knowing you are a threat before you can death attack. The OP can get into Assassin at Beguiler 5, but I recommend going Beguiler 6 to get those tasty 3rd level spells. As an Assassin, you have three big concerns: 1. How do I study the target for 3 rounds and then get in close without being detected as a threat? 2. How do I make a successful hit when I attack? 3. How do I make my getaway if the target doesn't die? (Or if he does die.) A Beguiler has lots of ways to do the first one. They can go the disguise route and pretend to be someone harmless, palming a dagger via slight of hand. Or they can use Invisibility and Zone of Silence to get in close unobserved. Number 2 is tougher. On humanoid targets, you want to do everything you can to catch the target out of armor (and flatfooted). You can also get True Strike as a first level assassin, casting it silently with a lesser metamagic rod (or inside your zone of silence, but positioning is tricky). Number 3 isn't purely a matter of mechanical builds, but of in-character planning and resourcefulness. [/QUOTE]
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Tips for a Beguiler/Assassin build?
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