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<blockquote data-quote="Wicht" data-source="post: 1181086" data-attributes="member: 221"><p>Wing it.</p><p></p><p>Keep it interesting. Keep it dramatic. Allow players to use their abilities as normal but make judgment calls based on where you see them in your head. Feel free to tell players what they can or cannot do. Be authoritative.</p><p></p><p>It helps if you just leave the minis at home for one night so you don't fall back on them as a crutch.</p><p></p><p>I have come to like minis but they do slow combat down. When I first started playing way back when we never used minis cuz we didn't have any. Me and my brother would sit and play and occassionally use dice when it came time for combat but mainly we just winged it off the top of our heads and it was all good.</p></blockquote><p></p>
[QUOTE="Wicht, post: 1181086, member: 221"] Wing it. Keep it interesting. Keep it dramatic. Allow players to use their abilities as normal but make judgment calls based on where you see them in your head. Feel free to tell players what they can or cannot do. Be authoritative. It helps if you just leave the minis at home for one night so you don't fall back on them as a crutch. I have come to like minis but they do slow combat down. When I first started playing way back when we never used minis cuz we didn't have any. Me and my brother would sit and play and occassionally use dice when it came time for combat but mainly we just winged it off the top of our heads and it was all good. [/QUOTE]
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