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Tips for roleplaying a ranger (character development)
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<blockquote data-quote="Morinth" data-source="post: 6841176" data-attributes="member: 6825499"><p>These are all good suggestions, thanks. I've already been incorporating a sort of blunt and impatient aspect to her personality, to reflect her preference for the solitude of the forest and her disdain for what she sees as the unnecessary and pointless posturing of townsfolk, especially among the nobility. She even decided to bed down in the common room of the quarters the PCs were assigned, because private rooms are just an easy way for predators to trap you without an escape route. She's always looking for an exit strategy in these situations, and is the "sleep with one eye open" type, especially in town. </p><p></p><p>Her favored enemies are orcs and goblinoids because they're the most like her human community, but different enough to be "the other". They're those people who don't look like us who are the source of all our problems. She has a bit of a blind spot in this regard, and it's reinforced by the community she lives in. </p><p></p><p>I chose Outlander as a background not as a circumstance, but more as a conscious choice. She comes from a big family that lives on a farm near the forest, and the only way she could get away from them was to go to town, like most of her siblings, or go into the forest. Being a naturally solitary sort, she chose the forest, and quickly became enraptured by the wonders of the natural world and the signs of fey presence. Talking to empty-headed townies about so-and-so's new frock for the spring dance just can't compare. As much as she loves her family, she prefers to love them from a distance.</p><p></p><p>Her "forest guardian" approach is a product of her complete distrust of orcs and goblinoids, who she sees as a blight upon the forest. On some level she realizes that humans are too, but she's not self-aware enough to make that connection consciously. Those orcs are ugly beasts, they're not like us humans, who respect the natural world (mostly...kinda...sometimes...okay almost never). </p><p></p><p>She looks upon the local village, her hometown, as something of a necessary evil. There are things that can be produced or procured only in towns, with their smithies and shops and whatnot. But she doesn't enjoy spending time there with all the smells of industry and people living close together (and it's not even that big a town). She would hate a really large city.</p><p></p><p>She sees herself as a forest guide, protecting people from the forest but also protecting the forest from them. She wants to minimize their impact on the wildlife and such, and she also wants to teach them an appreciation for the forest. </p><p></p><p>As far as I know so far, she does not have any official affiliations with any ranger/druid "communities", but she more than likely has run across a few outdoorsy types in the past. They will likely come up as NPCs in the game at some point, I imagine.</p></blockquote><p></p>
[QUOTE="Morinth, post: 6841176, member: 6825499"] These are all good suggestions, thanks. I've already been incorporating a sort of blunt and impatient aspect to her personality, to reflect her preference for the solitude of the forest and her disdain for what she sees as the unnecessary and pointless posturing of townsfolk, especially among the nobility. She even decided to bed down in the common room of the quarters the PCs were assigned, because private rooms are just an easy way for predators to trap you without an escape route. She's always looking for an exit strategy in these situations, and is the "sleep with one eye open" type, especially in town. Her favored enemies are orcs and goblinoids because they're the most like her human community, but different enough to be "the other". They're those people who don't look like us who are the source of all our problems. She has a bit of a blind spot in this regard, and it's reinforced by the community she lives in. I chose Outlander as a background not as a circumstance, but more as a conscious choice. She comes from a big family that lives on a farm near the forest, and the only way she could get away from them was to go to town, like most of her siblings, or go into the forest. Being a naturally solitary sort, she chose the forest, and quickly became enraptured by the wonders of the natural world and the signs of fey presence. Talking to empty-headed townies about so-and-so's new frock for the spring dance just can't compare. As much as she loves her family, she prefers to love them from a distance. Her "forest guardian" approach is a product of her complete distrust of orcs and goblinoids, who she sees as a blight upon the forest. On some level she realizes that humans are too, but she's not self-aware enough to make that connection consciously. Those orcs are ugly beasts, they're not like us humans, who respect the natural world (mostly...kinda...sometimes...okay almost never). She looks upon the local village, her hometown, as something of a necessary evil. There are things that can be produced or procured only in towns, with their smithies and shops and whatnot. But she doesn't enjoy spending time there with all the smells of industry and people living close together (and it's not even that big a town). She would hate a really large city. She sees herself as a forest guide, protecting people from the forest but also protecting the forest from them. She wants to minimize their impact on the wildlife and such, and she also wants to teach them an appreciation for the forest. As far as I know so far, she does not have any official affiliations with any ranger/druid "communities", but she more than likely has run across a few outdoorsy types in the past. They will likely come up as NPCs in the game at some point, I imagine. [/QUOTE]
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